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LeanCLR is a lean, cross-platform implementation of the Common Language Runtime (CLR).

C++ 456 39 Updated Mar 26, 2026

A set of shaders for Godot to create realistic humanoid characters

GDShader 838 59 Updated Mar 4, 2026

Actor model game server framework based on golang

Go 764 131 Updated Mar 16, 2026

基于Go语言开发的高性能分布式游戏服务器框架

Go 873 158 Updated Apr 1, 2026

⚡️ The Missing Fullstack Toolkit for Next.js

TypeScript 14,136 816 Updated Nov 21, 2025

Production-ready platform for agentic workflow development.

TypeScript 135,423 21,100 Updated Apr 2, 2026

Tensors and Dynamic neural networks in Python with strong GPU acceleration

Python 98,734 27,376 Updated Apr 2, 2026

Fullstack app framework for web, desktop, and mobile.

Rust 35,499 1,608 Updated Mar 31, 2026

Build fast web applications with Rust.

Rust 20,497 854 Updated Mar 30, 2026

Skia For Unity with lottie animations, harfbuzz, svg supports

C# 178 28 Updated Mar 17, 2026

SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop model…

C# 5,314 621 Updated Apr 2, 2026

C# port of Potrace with optional SkiaSharp support.

C# 29 3 Updated Dec 12, 2023

🚀 The easiest way to automate building and releasing your iOS and Android apps

Ruby 41,299 5,983 Updated Apr 1, 2026

Qdrant - High-performance, massive-scale Vector Database and Vector Search Engine for the next generation of AI. Also available in the cloud https://cloud.qdrant.io/

Rust 29,978 2,149 Updated Apr 1, 2026

Rust bindings for the C++ api of PyTorch.

Rust 5,330 419 Updated Mar 26, 2026

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C++ 5,998 824 Updated Apr 2, 2026

InjectFix is a hot-fix solution library for Unity

C# 2,042 428 Updated Jul 7, 2025

Information and links about Epic's Unreal Engine including Verse programming language for UEFN, Unreal, Fortnite and the Metaverse along with UE5 and the UE6 convergence

110 9 Updated Apr 8, 2025

Server/Client network library for multiplayer games with authentication and connection management made with Rust

Rust 902 101 Updated Mar 4, 2026

A networking library to make multiplayer games for the Bevy game engine

Rust 965 125 Updated Mar 30, 2026

Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android

Rust 1,084 107 Updated Jan 18, 2026

Inspector plugin for the bevy game engine

Rust 1,586 232 Updated Jan 14, 2026

The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.

C# 2,699 216 Updated Apr 2, 2026

A Client/Server game networking plugin using QUIC, for the Bevy game engine.

Rust 355 23 Updated Jan 17, 2026

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET10) with Hot Reload

C# 1,769 176 Updated Mar 28, 2026

🦀 Small exercises to get you used to reading and writing Rust code!

Rust 62,345 11,171 Updated Mar 30, 2026

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 2,156 151 Updated Apr 1, 2026

Unity il2cpp reverse engineer

C# 8,792 1,760 Updated Aug 18, 2024
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