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A high level assembler.

C 59 1 Updated Dec 21, 2025

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

C++ 800 85 Updated Dec 17, 2025

Fast O(1) offset allocator with minimal fragmentation

C++ 981 52 Updated Apr 30, 2024

The heavy hvcc compiler for Pure Data patches.

Python 369 49 Updated Oct 13, 2023

Software Automatic Mouth - Tiny Speech Synthesizer

C 1,379 310 Updated Jun 10, 2024

Software Automatic Mouth - Tiny Speech Synthesizer

C 265 46 Updated Jun 28, 2024

The “Quite OK Image Format” for fast, lossless image compression

C 7,368 360 Updated Nov 13, 2025

Modern & multiplatform 3D game engine

C++ 698 36 Updated Dec 5, 2025

Terrain & landscape generator

C++ 15 1 Updated Jul 7, 2024

Atmospheric simulations

CMake 22 Updated Aug 19, 2023

Tree & foliage procedural generation

CMake 5 1 Updated Aug 19, 2023

Custom C++ Vulkan Bindings

C++ 16 Updated Nov 8, 2021

Immediate Mode Plotting

C++ 5,778 629 Updated Dec 3, 2025

📦 An official xmake package repository

Xmake 874 497 Updated Dec 21, 2025

New computer and new CPU PoC

C 65 7 Updated Jun 30, 2025

Template shaderpack for people who want to start learning Optifine shaders

GLSL 24 2 Updated Nov 2, 2019

A modular Windows.h Header. Licensed under Public Domain & MIT.

C 411 41 Updated May 25, 2025

Shading techniques and GLSL snippets

C++ 226 18 Updated Nov 28, 2025

C libraries for NIFTI support

C 46 26 Updated Dec 20, 2024

Chop 3D objects to meshlets

C++ 447 25 Updated Nov 29, 2022

Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.

C++ 261 11 Updated Oct 25, 2025

Assembler for NVIDIA Maxwell architecture

Sass 1,058 172 Updated Jan 3, 2023

The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

Wren 7,621 593 Updated Nov 19, 2025

Anvil is a cross-platform framework for Vulkan

C++ 605 59 Updated Jun 17, 2024

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 1,060 89 Updated Mar 13, 2024

A collection of post-processing shaders written for ReShade.

HLSL 1,117 418 Updated Dec 17, 2025

Easy to integrate Vulkan memory allocation library

C 3,135 412 Updated Nov 30, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 70,174 11,413 Updated Dec 21, 2025

Texture loader for C++17

C 12 2 Updated Sep 3, 2023
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