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Saber Interactive
- https://t.me/xproger
- @xproger_san
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stb single-file public domain libraries for C/C++
Terrain rendering algorithm in less than 20 lines of code
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Easy to integrate Vulkan memory allocation library
A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
Driver 2 Playstation game reverse engineering effort
Reverse engineering the 1997 game "Carmageddon"
PDBRipper is a utility for extract an information from PDB-files.
Tomb Raider: Chronicles Disassembly translated to C source code.
The unofficial Official FirmWare, a complete latest PSP firmware reverse engineering project
One-stop Visual Studio Code Extension to compile, debug and profile Amiga C/C++ programs compiled by the bundled gcc 14.2 with the bundled WinUAE/FS-UAE.
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Original Raptor Call Of The Shadows version 1.2 DOS source code