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GD-CustomWeaponsV2

CUSTOM WEAPONS FOR YOUR FIVEM SERVER

JOIN OUR DISCORD FOR UPDATES AND SUPPORT

ADD THIS IN qb-core/shared/items.lua

    --GD-WEAPONS
    ['weapon_browning'] 		     = {['name'] = 'weapon_browning', 			['label'] = 'BROWNING', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_PISTOL',		['image'] = 'weapon_browning.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_glock20'] 		     	 = {['name'] = 'weapon_glock20', 			['label'] = 'GLOCK-20', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_PISTOL',		['image'] = 'weapon_glock20.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_dp9'] 				     = {['name'] = 'weapon_dp9', 			 	['label'] = 'DP9', 				['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_PISTOL',		['image'] = 'weapon_dp9.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_uzi'] 				     = {['name'] = 'weapon_uzi', 			 	['label'] = 'UZI', 				['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SMG',			['image'] = 'weapon_uzi.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_mac10'] 				 = {['name'] = 'weapon_mac10', 			 	['label'] = 'MAC-10', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SMG',			['image'] = 'weapon_mac10.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_mp9'] 				     = {['name'] = 'weapon_mp9', 			 	['label'] = 'MP9', 				['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SMG',			['image'] = 'weapon_mp9.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_mp5'] 				     = {['name'] = 'weapon_mp5', 			 	['label'] = 'MP5', 				['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SMG',			['image'] = 'weapon_mp5.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_dildo'] 				 = {['name'] = 'weapon_dildo', 			 	['label'] = 'DILDO', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_dildo.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_groza'] 				 = {['name'] = 'weapon_groza', 			 	['label'] = 'GROZA', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_RIFLE',		['image'] = 'weapon_groza.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_katana'] 				 = {['name'] = 'weapon_katana', 			['label'] = 'KATANA', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_katana.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_keyboard'] 			 = {['name'] = 'weapon_keyboard', 			['label'] = 'KEYBOARD', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_keyboard.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_m4a1'] 				 = {['name'] = 'weapon_m4a1', 			 	['label'] = 'M4A1', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_PISTOL',		['image'] = 'weapon_m4a1.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_g18c'] 				 = {['name'] = 'weapon_g18c', 			 	['label'] = 'GLOCK-18C', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_PISTOL',		['image'] = 'weapon_g18c.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_riftedge'] 			 = {['name'] = 'weapon_riftedge', 			['label'] = 'RIFTEDGE', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_riftedge.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_krambit'] 			 	 = {['name'] = 'weapon_krambit', 			['label'] = 'KRAMBIT', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_krambit.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_sword'] 			 	 = {['name'] = 'weapon_sword', 				['label'] = 'SWORD', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_sword.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_draco'] 				 = {['name'] = 'weapon_draco', 			 	['label'] = 'DRACO', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_RIFLE',		['image'] = 'weapon_draco.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
	['weapon_gepard'] 				 = {['name'] = 'weapon_gepard', 			['label'] = 'GEPARD', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_RIFLE',		['image'] = 'weapon_gepard.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
<<<<<<< HEAD
	['weapon_flashbang'] 			 = {['name'] = 'weapon_flashbang', 		    ['label'] = 'FLASHBANG', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',				['image'] = 'weapon_flashbang.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A handheld throwable bomb'},
    ['weapon_sword'] 		= {['name'] = 'weapon_sword', 			['label'] = 'SWORD', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',			    ['image'] = 'weapon_sword.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A BIG SWORD BIGGER THAN YOUR PP'},
    ['weapon_beanbag'] 				 = {['name'] = 'weapon_beanbag', 			['label'] = 'BEANBAG', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SHOTGUN',		['image'] = 'weapon_beanbag.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A small firearm designed to be held in one hand'},
    ['weapon_m67'] 				 = {['name'] = 'weapon_m67', 			['label'] = 'M67', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',		['image'] = 'weapon_m67.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A GRENDAEEEE!'},

=======
	['weapon_flashbang'] 			 = {['name'] = 'weapon_flashbang', 		    ['label'] = 'FLASHBANG', 		['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'nil',				['image'] = 'weapon_flashbang.png', 	['unique'] = true, 		['useable'] = false, 	['description'] = 'A handheld throwable bomb'},
	['weapon_beanbag'] 			     = {['name'] = 'weapon_beanbag', 	 	  	['label'] = 'BEANBAG', 			['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = 'AMMO_SHOTGUN',		['image'] = 'weapon_beanbag.png', 		['unique'] = true, 		['useable'] = false, 	['description'] = 'A pump-action smoothbore gun for firing small shot at short range'},
	['weapon_m67'] 				 	 = {['name'] = 'weapon_m67', 		    	['label'] = 'M67', 				['weight'] = 1000, 		['type'] = 'weapon', 	['ammotype'] = nil,					['image'] = 'weapon_m67.png', 			['unique'] = true, 		['useable'] = false, 	['description'] = 'A handheld throwable bomb'},
    
>>>>>>> ee74274f50e87020d210d6d50d8c6f1b7cad51e1

ADD THIS IN qb-core/shared/weapons.lua

	-- GD-WEAPONS
	[`weapon_dildo`] 				 = {['name'] = 'weapon_dildo', 			['label'] = 'Dildo', 				['weapontype'] = 'Melee',			['ammotype'] = nil, 			['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
	[`weapon_katana`] 				 = {['name'] = 'weapon_katana', 		['label'] = 'katana', 				['weapontype'] = 'Melee',			['ammotype'] = nil, 			['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
	[`weapon_riftedge`] 			 = {['name'] = 'weapon_riftedge', 		['label'] = 'riftedge', 			['weapontype'] = 'Melee',			['ammotype'] = nil, 			['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
	[`weapon_browning`] 			 = {['name'] = 'weapon_browning', 		['label'] = 'BROWNING', 			['eapontype'] = 'Pistol',			['ammotype'] = 'AMMO_PISTOL',	['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
	[`weapon_dp9`] 				 	 = {['name'] = 'weapon_dp9', 			['label'] = 'DP9', 				   	['weapontype'] = 'Pistol',			['ammotype'] = 'AMMO_PISTOL',	['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
	[`weapon_m4a1`] 				 = {['name'] = 'weapon_m4a1', 			['label'] = 'M4A1', 				['weapontype'] = 'Pistol',			['ammotype'] = 'AMMO_PISTOL',	['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
	[`weapon_groza`] 		 		 = {['name'] = 'weapon_groza', 	 		['label'] = 'GROZA', 				['weapontype'] = 'Assault Rifle',	['ammotype'] = 'AMMO_RIFLE',	['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
	[`weapon_uzi`] 			 		 = {['name'] = 'weapon_uzi', 			['label'] = 'UZI', 					['weapontype'] = 'Submachine Gun',	['ammotype'] = 'AMMO_SMG',		['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
	[`weapon_mac10`] 			 	 = {['name'] = 'weapon_mac10', 			['label'] = 'MAC-10', 				['weapontype'] = 'Submachine Gun',	['ammotype'] = 'AMMO_SMG',		['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
	[`weapon_mp9`] 			 		 = {['name'] = 'weapon_mp9', 			['label'] = 'MP9', 					['weapontype'] = 'Submachine Gun',	['ammotype'] = 'AMMO_SMG',		['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
    [`weapon_mp5`] 			 		 = {['name'] = 'weapon_mp5', 			['label'] = 'MP5', 					['weapontype'] = 'Submachine Gun',	['ammotype'] = 'AMMO_SMG',		['damagereason'] = 'Riddled / Drilled / Finished / Submachine Gunned'},
    [`weapon_glock20`] 				 = {['name'] = 'weapon_glock20', 		['label'] = 'GLOCK-20', 				['weapontype'] = 'Pistol',	['ammotype'] = 'AMMO_PISTOL',	['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
	[`weapon_g18c`] 				 = {['name'] = 'weapon_g18c', 			['label'] = 'GLOCK-18C', 				['weapontype'] = 'Pistol',	['ammotype'] = 'AMMO_PISTOL',	['damagereason'] = 'Pistoled / Blasted / Plugged / Bust a cap in'},
    [`weapon_gepard`] 		 		 = {['name'] = 'weapon_gepard', 	 		['label'] = 'GEPARD', 						['weapontype'] = 'Assault Rifle',	['ammotype'] = 'AMMO_RIFLE',	['damagereason'] = 'Ended / Rifled / Shot down / Floored'},
    [`weapon_krambit`] 			 	 = {['name'] = 'weapon_krambit', 		['label'] = 'KRAMBIT', 				['weapontype'] = 'Melee',	['ammotype'] = nil, ['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
	[`weapon_keyboard`] 			 = {['name'] = 'weapon_keyboard', 		['label'] = 'KEYBOARD', 			['weapontype'] = 'Melee',	['ammotype'] = nil, ['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
    [`weapon_sword`] 			     = {['name'] = 'weapon_sword', 		['label'] = 'SWORD', 			['weapontype'] = 'Melee',	['ammotype'] = nil, ['damagereason'] = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'},
    [`weapon_m67`] 		        	= {['name'] = 'weapon_m67', 			['label'] = 'M67', 				['weapontype'] = 'Throwable',	['ammotype'] = nil,				['damagereason'] = 'Bombed / Exploded / Detonated / Blew up'},

ADD THIS IN qb-smallresources/client/weapdraw.lua

local weapons = {

	-- GD-Weapons
	'WEAPON_uzi',
	'WEAPON_mac10',
	'WEAPON_groza',
	'WEAPON_mp9',
	'WEAPON_dp9',
	'WEAPON_browning',
	'WEAPON_dildo',
	'WEAPON_riftedge',
	'WEAPON_m4a1',
	'WEAPON_katana',
    'WEAPON_keyboard',
    'WEAPON_krambit',
    'WEAPON_gepard',
    'WEAPON_draco',
    'WEAPON_g18c',
    'WEAPON_glock20',
    'WEAPON_mp5',
    'weapon_sword',
    'WEAPON_M67',
    'WEAPON_BEANBAG',

ADD THIS IN qb-smallresources/client/recoil.lua (LINE AROUND 108)

	-- GD-WEAPONS
	[GetHashKey("weapon_groza")] = 0.5,
    [GetHashKey("weapon_gepard")] = 0.5,
	[GetHashKey("weapon_browning")] = 0.3,
	[GetHashKey("weapon_dp9")] = 0.3,
	[GetHashKey("weapon_m4a1")] = 0.3,
    [GetHashKey("weapon_glock20")] = 0.3,
   	[GetHashKey("weapon_g18c")] = 0.3,
	[GetHashKey("weapon_uzi")] = 0.4,
	[GetHashKey("weapon_mac10")] = 0.4,
	[GetHashKey("weapon_mp9")] = 0.4,
    [GetHashKey("weapon_mp5")] = 0.4,
    [GetHashKey("weapon_beanbag")] = 0.1,

REPLACE THE NEXT CODE IN QB-JEWELERY/CONFIG.LUA


Config.WhitelistedWeapons = {
    [`weapon_assaultrifle`] = {
        ["timeOut"] = 10000
    },
    [`weapon_carbinerifle`] = {
        ["timeOut"] = 10000
    },
    [`weapon_pumpshotgun`] = {
        ["timeOut"] = 10000
    },
    [`weapon_sawnoffshotgun`] = {
        ["timeOut"] = 10000
    },
    [`weapon_compactrifle`] = {
        ["timeOut"] = 10000
    },
    [`weapon_microsmg`] = {
        ["timeOut"] = 10000
    },
    [`weapon_autoshotgun`] = {
        ["timeOut"] = 10000
    },
    [`weapon_pistol`] = {
        ["timeOut"] = 10000
    },
    [`weapon_pistol_mk2`] = {
        ["timeOut"] = 10000
    },
    [`weapon_combatpistol`] = {
        ["timeOut"] = 10000
    },
    [`weapon_appistol`] = {
        ["timeOut"] = 10000
    },
    [`weapon_pistol50`] = {
        ["timeOut"] = 10000
    },
    [`weapon_uzi`] = {
        ["timeOut"] = 10000
    },
    [`weapon_mac10`] = {
        ["timeOut"] = 10000
    },
    [`weapon_mp9`] = {
        ["timeOut"] = 10000
    },
    [`weapon_groza`] = {
        ["timeOut"] = 10000
    },
    [`weapon_gepard`] = {
        ["timeOut"] = 10000
    },
    [`weapon_draco`] = {
        ["timeOut"] = 10000
    },
    [`weapon_mp5`] = {
        ["timeOut"] = 10000
    },
    [`weapon_browning`] = {
        ["timeOut"] = 10000
    },
    [`weapon_dp9`] = {
        ["timeOut"] = 10000
    },
    [`weapon_m4a1`] = {
        ["timeOut"] = 10000
    },
}

ADD THIS IN qb-ambulancejob/config.lua

    --[[ HIGH CALIBER ]]
    [`WEAPON_groza`] = Config.WeaponClasses['HIGH_CALIBER'],
    [`WEAPON_gepard`] = Config.WeaponClasses['HIGH_CALIBER'],
    [`WEAPON_draco`] = Config.WeaponClasses['HIGH_CALIBER'],
    --[[ MEDIUM CALIBER ]]
    [`WEAPON_uzi`] = Config.WeaponClasses['MEDIUM_CALIBER'],
    [`WEAPON_mac10`] = Config.WeaponClasses['MEDIUM_CALIBER'],
    [`WEAPON_mp9`] = Config.WeaponClasses['MEDIUM_CALIBER'],
    [`WEAPON_mp5`] = Config.WeaponClasses['MEDIUM_CALIBER'],
    --[[ SMALL CALIBER ]]
    [`WEAPON_browning`] = Config.WeaponClasses['SMALL_CALIBER'],
    [`WEAPON_M4a1`] = Config.WeaponClasses['SMALL_CALIBER'],
    [`WEAPON_dp9`] = Config.WeaponClasses['SMALL_CALIBER'],
    [`WEAPON_g18c`] = Config.WeaponClasses['SMALL_CALIBER'],
    [`WEAPON_glock20`] = Config.WeaponClasses['SMALL_CALIBER'],
    --[[ CUTTING ]]
    [`WEAPON_riftedge`] = Config.WeaponClasses['CUTTING'],
    [`WEAPON_KATANA`] = Config.WeaponClasses['CUTTING'],
    [`WEAPON_krambit`] = Config.WeaponClasses['CUTTING'],
    [`WEAPON_sword`] = Config.WeaponClasses['CUTTING'],
    --[[ HEAVY IMPACT ]]
    [`WEAPON_dildo`] = Config.WeaponClasses['HEAVY_IMPACT'],
    [`WEAPON_keyboard`] = Config.WeaponClasses['HEAVY_IMPACT'],
    --[[Explosives]]--
    [`WEAPON_M67`] = Config.WeaponClasses['EXPLOSIVE'],
    --[[ Shotguns ]]--
    [`WEAPON_BEANBAG`] = Config.WeaponClasses['SHOTGUN'],

ADD THIS IN BACKITEMS.LUA IF USING DEVYN-BACKITEMS

    ["weapon_groza"] = {
        model="w_ar_groza",
        back_bone = 24818,
        x = -0.0,
        y = -0.17,
        z = 0.08,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 180.0,
    },
    ["weapon_draco"] = {
        model="w_ar_draco",
        back_bone = 24818,
        x = -0.0,
        y = -0.17,
        z = 0.08,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 180.0,
    },
    ["weapon_uzi"] = {
        model="w_sb_uzi",
        back_bone = 24818,
        x =  0.12,
        y = -0.17,
        z = -0.0,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 0.0,
    },
    ["weapon_mp9"] = {
        model="w_sb_mp9",
        back_bone = 24818,
        x =  0.12,
        y = -0.17,
        z = -0.0,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 0.0,
    },
    ["weapon_gepard"] = {
        model="w_ar_gepard",
        back_bone = 24818,
        x = -0.0,
        y = -0.17,
        z = 0.08,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 180.0,
    },
    ["weapon_mac10"] = {
        model="w_sb_mac10",
        back_bone = 24818,
        x = 0.0,
        y = -0.17,
        z = -0.12,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 180.0,
    },
    ["weapon_katana"] = {
	model="w_me_katana",
	back_bone = 24818,
	x = -0.2,
	y = -0.15,
	z = 0.12,
	x_rotation = 0.0,
	y_rotation = -120.0,
	z_rotation = 180.0,
    },
    ["weapon_sword"] = {
	model="w_me_sword",
	back_bone = 24818,
	x = -0.2,
	y = -0.15,
	z = 0.12,
	x_rotation = 0.0,
	y_rotation = -120.0,
	z_rotation = 180.0,
    },
    ["weapon_dildo"] = {
	model="w_me_dildo",
	back_bone = 24818,
	x = -0.2,
	y = -0.15,
	z = 0.12,
	x_rotation = 0.0,
	y_rotation = -120.0,
	z_rotation = 180.0,
    },
    ["weapon_riftedge"] = {
	model="w_me_riftedge",
	back_bone = 24818,
	x = -0.2,
	y = -0.15,
	z = 0.12,
	x_rotation = 0.0,
	y_rotation = -120.0,
	z_rotation = 180.0,
    },
    ["weapon_keyboard"] = {
	model="w_me_keyboard",
	back_bone = 24818,
	x = -0.2,
	y = -0.15,
	z = 0.12,
	x_rotation = 0.0,
	y_rotation = -120.0,
	z_rotation = 180.0,
    },
    ["weapon_beanbag"] = {
        model="w_sg_beanbag",
        back_bone = 24818,
        x = -0.0,
        y = -0.17,
        z = 0.08,
        x_rotation = 0.0,
        y_rotation = -180.0,
        z_rotation = 180.0,
    },
    

ADD THIS IN ps-dispatch/client/cl_events.lua (IF USING PS-DISPATCH)

-- GD-Weapons
    [GetHashKey("weapon_groza")] = "CLASS 3: GROZA",
    [GetHashKey("weapon_gepard")] = "CLASS 3: GEPARD",
    [GetHashKey("weapon_draco")] = "CLASS 3: DRACO",
    [GetHashKey("weapon_browning")] = "CLASS 2: BROWNING",
    [GetHashKey("weapon_dp9")] = "CLASS 2: DP9",
    [GetHashKey("weapon_g18c")] = "CLASS 2: GLOCK-18C",
    [GetHashKey("weapon_glock20")] = "CLASS 2: GLOCK-20",
    [GetHashKey("weapon_m4a1")] = "CLASS 1: M4A1",
    [GetHashKey("weapon_mac10")] = "CLASS 2: Mac-10",
    [GetHashKey("weapon_uzi")] = "CLASS 2: Uzi",
    [GetHashKey("weapon_mp9")] = "CLASS 2: MP9",
    [GetHashKey("weapon_mp5")] = "CLASS 2: MP5",
    [GetHashKey("weapon_m67")] = "CLASS 69: M67 GRENADE",

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