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LWE is a Linux desktop app for browsing, managing, and applying Wallpaper Engine content.
It is designed for practical Linux migration workflows:
- Browse Workshop content in-app
- Import supported wallpapers into your local library
- Check compatibility before applying wallpapers
- Assign wallpapers to monitors in a desktop-oriented workflow
LWE is currently tested on:
- Wayland session with
niri
LWE relies on Wallpaper Engine content from Steam Workshop. To use it properly, make sure:
- Your Steam library owns Wallpaper Engine
- Steam client is installed on your device
- Wallpaper Engine client is installed on your device
LWE Workshop features require a Steam Web API key configured in Settings.
- Open LWE
Settingsand fill inSteam Web API Key - Without this key, in-app Workshop browsing/search will not work correctly
How to get a Steam Web API key:
- Official page: https://steamcommunity.com/dev/apikey
- You must sign in with your Steam account first
First-release runtime focus:
- Video wallpapers
Not first-release runtime targets:
- Scene wallpapers (private format reverse engineering cost is currently too high)
- Web wallpapers (recognized for compatibility reporting, not primary runtime target)
- Stable package:
lwe - Development package:
lwe-git
Install with your preferred AUR helper, for example:
yay -S lweor
yay -S lwe-gitPre-release and stable builds publish Linux artifacts:
.deb.rpm.AppImage
Download from the repository Releases page.
Project contributor/agent guidance is documented in docs/agent/README_AGENT.md.