Stars
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
One stop solution for all Vulkan samples
OpenGL ES 3.0 Programming Guide Sample Code
RenderDoc is a stand-alone graphics debugging tool.
Unreal Engine Sky Atmosphere Rendering Technique
Industry-standard navigation-mesh toolset for games
stb single-file public domain libraries for C/C++
Embed Python in Unreal Engine 4