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Poly Haven Assets Add-on

A Blender add-on to integrate our assets natively in the asset browser.

Screenshot

Features

  1. Downloads all assets from Poly Haven (at 1k resolution by default), and list them under their respective categories in the Asset Browser.
  2. Lets you swap the resolution of an asset to higher/lower resolutions any time after import (most are at least 8K).
  3. Set the texture mapping scale to the correct real-world size according to the surfaces you've applied it to.
  4. One-click setup of texture displacement with adaptive subdivision.
  5. Simple HDRI rotation and brightness sliders.

Installation

If you purchased this add-on on the Blender Market or got it through Patreon, simply install the zip you downloaded there, no need to follow these instructions!

If not, follow the instructions below to download it for free. If you like it, please consider purchasing it to support our work on future assets :) Everyone tells me $30 is a steal for over 1000 high quality assets. You'll also get early access to upcoming content, sometimes months before everyone else.

  1. Visit the releases page and click the zip button for the latest version.
  2. Install this zip file from Blender's User Preferences.
  3. Locate the Blender Addons Folder
    Windows: %appdata%\Blender Foundation\Blender\x.x\scripts\addons\
    Mac: ~/Library/Application Support/Blender/x.x/scripts/addons/
    Linux: ~/.config/blender/x.x/scripts/addons/
  4. Rename the installed folder from polyhavenassets-x.x.x to just polyhavenassets without the version number at the end.
  5. Click the Refresh button at the top right of the preferences and enable the add-on

Updating:

To check for a new version of the add-on, simply visit the Preferences and click the Check now for update button.

Usage

  1. After enabling the add-on, add a new Asset Library in your preferences called Poly Haven. This is where assets will be downloaded to.
  2. Open the asset browser editor and select the Poly Haven library at the top left.
  3. Click the Fetch Assets button in the header of the asset browser.
  4. After the initial download (which currently is around 3.3GB), simply drag and drop the assets into your scene.
  5. We release new assets almost daily, so you can click that Fetch Assets button any time to download new assets.

Known Issues

  1. After installing and downloading assets for the first time, the list of catalogs may not be updated automatically. Simply restart Blender and you should see them.
  2. It would be nice if users didn't have to download all ~1000 of our assets beforehand, but rather have them download dynamically when they're dragged into the scene. Right now it doesn't seem like this is possible in the Blender API, but it should be possible sometime in the future.

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A Blender add-on to integrate our assets natively in the asset browser

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