Stars
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
win32ss / supermium
Forked from chromium/chromiumChromium fork for Windows XP/2003 and up
🎨 A secure boot compatible in-memory UxTheme patcher
Discord Messenger is a free Discord-compatible messaging client that works on 30 years of Windows versions.
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)
shared source code and resources needed for the samples to run
A fork of Wraith Archon, the Call of Duty Asset Extractor
Rendering glTF scenes with ray tracer and raster (Vulkan)
This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.
D3D11 ImGui External (x86 / x64) - EXE / DLL ImGui External Menu
An example of how I like to architect applications in C++
A configuration utility for modifying Windows 10's DWM metrics
Utility libraries for Vulkan developers
A tool that utilizes modified game executables to load fast files.
Full source from Unreal Engine 3 2013 (Build 10897)
OpenGL Abstractions Classes to dive in and get coding + Demos
NetworkNeighborhood / Marble-legacy
Forked from mozilla/gecko-devMarble's previous source base, for archival purposes only.
Unreal Engine 5 plugin for replacing the ACES tonemapper