Game Boy / Color engine with lots of features
- Powered by GBDK 2020, an updated version of GBDK updated to the latest version of SDCC supporting banks.
- Easy makefile support (just 3 lines for most projects). Only required files are built when making changes
- Transparent resource management: gbr, gbm and png files are automatically exported into rom
- Big maps scroll support (maps bigger than 32x32)
- Transparent sprites pool allowing 20 sprites 8x16, 16x16 or 32x32 simultaneously
- Sprite animations
- Collisions sprite vs sprite and sprite vs background and configurable rectangle collider
- Bank management
- Fonts
- Music support using gbt-player
- Sound Effects
For more info and detailed instructions please refer to the wiki