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Starred repositories
Open CASCADE Technology sample - 3D Viewer within Qt Widgets window
High-performance C++ library for multiphysics and multibody dynamics simulations
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
A collection of free software and free culture resources for making amazing games. (mirror)
Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE.
One stop solution for all Vulkan samples
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
🎮 📝 A list of Game Development resources to make magic happen.
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
Vulkan & C++17 based Scene Graph Project
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
🆓免费的 ChatGPT 镜像网站列表,持续更新。List of free ChatGPT mirror sites, continuously updated.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A curated list of awesome OpenGL libraries, debuggers and resources.
A GPS bicycle speedometer that supports offline maps and track recording
Mesh optimization library that makes meshes smaller and faster to render
A curated list of awesome Unity assets, resources, and more.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
This site contains a series of tutorials on computer rendering techniques taught using OpenGL. It contains algorithm descriptions and mathematical details as well as all the programming code requir…
Node Editor using ImGui
Translation of C++ Core Guidelines [https://github.com/isocpp/CppCoreGuidelines] into Simplified Chinese.
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.