🧓
writing C code
I want to become a computational astrophysicist! I love low-level programming in C/C++, GLSL, and WGSL.
- United States of America
-
19:28
(UTC -06:00) - https://astrograde.net/
- https://orcid.org/0009-0006-0823-0881
- https://www.shadertoy.com/user/Zi7ar21
Eric Lengyel
EricLengyel
(PhD, CS) Creator of Slug Library, Radical Pie, C4 Engine, and Transvoxel algorithm. Author of Foundations of Game Engine Development and PGA Illuminated.
Terathon Software Lincoln CA
The Order of the Simulation
The-Order-of-the-Simulation
Organization of friends from across the world, interested in Computer Graphics, Fractals, Physics Simulations, and everything else STEAM!
perfSONAR
perfsonar
perfSONAR is a collection of network measurement tools used for monitoring and debugging end-to-end network paths.
Carles Fernandez
carlesfernandez
Senior Researcher
Centre Tecnològic de Telecomunicacions de Catalunya (CTTC)
Lewis Foster
sniff122
Python developer and DevOps engineer, loves anything to do with tech, networking, development and photography.
@ReciteMe @WeAreArch United Kingdom
OLCF-Tutorials
olcf-tutorials
Type keywords in the search bar to find tutorials that interest you.
Zachariah Etienne
zachetienne
(田哲何)
Computational astrophysicist/numerical relativist.
University of Idaho
Mathis
Moi78
21 yo.
Project engineer specialized in embedded systems.
Student at IMT Atlantique, engineering degree in computer science, networks and telecommunications.
IMT Atlantique / Acistec Technologies Brest, France / Paris, France
James Beattie
AstroJames
Postdoctoral CITA Fellow and Research Associate at Princeton University
Princeton Universty / University of Toronto Toronto
Philip Mocz
pmocz
Research Software Engineer - Computational Physics & AI
Flatiron Institute New York, NY
John Bennett
JohnBennett66
Data analyst for many years, in learning-growth mode for data science.
Seattle
Mitsuba Physically Based Renderer
mitsuba-renderer
A Retargetable Forward and Inverse Renderer
Switzerland
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