Skip to content
View Zieroc's full-sized avatar

Block or report Zieroc

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
  • OpenRA Public

    Forked from OpenRA/OpenRA

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

    C# GNU General Public License v3.0 Updated Jun 9, 2018
  • C# MIT License Updated Oct 4, 2016
  • My first real attempt at game programming. I learned a lot from this project and while it isn't the greatest thing ever, I am happy with what I managed to achieve for a first effort.

    C# Updated Mar 30, 2015
  • Glitch Public

    Created during Wowzapp. My first experience with windows 8 & with monogame.

    C# Updated Mar 30, 2015
  • Started as a game for Global Games Jam 2012. Went on to be entered into the Imagine Cup.

    C# Updated Mar 30, 2015
  • Who-s-Who Public

    Game made during Global Games Jam 2014

    C Updated Mar 29, 2015
  • My first foray into getting A* up and running in my 3rd year project. The surrounding 'game' is pretty basic because my focus was on getting the A* working.

    C Updated Mar 29, 2015
  • A flash game made for Molyjam 2013

    ActionScript Updated Apr 7, 2014
  • Text Based Game made in c++ using SDL

    C Updated Apr 7, 2014
  • First flash game, made using the flixel framework. Made for Newgrounds jam.

    ActionScript Updated Dec 6, 2013
  • phaser Public

    Forked from phaserjs/phaser

    Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

    JavaScript MIT License Updated Dec 6, 2013
  • Some bits of code from xna and monogame projects I've worked on

    C# Updated Aug 9, 2013
  • Poorly Drawn Dungeons

    C# Updated Aug 8, 2013