Stars
KawaiiPhysics : Simple Bone Physics for UnrealEngine 4 & 5
Research project on benefits of NVIDIA Task and Mesh Shaders
💡 Experimental real-time global illumination renderer 🦀
Code repo for video tutorial series teaching Vulkan and computer graphics
Unreal Engine Tools extension for Visual Studio Code
GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found here: http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moll…
Embed Python in Unreal Engine 4
my personal dotfiles for tmux, bash, vim and git
An accompanying vim configuration and tmux.conf for my vim + tmux video
NickLaMuro / vimux
Forked from preservim/vimuxvim plugin to interact with tmux
Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference
Build a Jekyll blog in minutes, without touching the command line.
Unity-Technologies / mono
Forked from mono/monoMono open source ECMA CLI, C# and .NET implementation.
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
Tools and libraries to glue C/C++ APIs to high-level languages
Mono open source ECMA CLI, C# and .NET implementation.
One framework for creating powerful cross-platform games.
A mixed reality testing environment for real-time global illumination algorithms