Provides an implementation of today's most used tokenizers, with a focus on performance and versatility.
- Train new vocabularies and tokenize, using today's most used tokenizers.
- Extremely fast (both training and tokenization), thanks to the Rust implementation. Takes less than 20 seconds to tokenize a GB of text on a server's CPU.
- Easy to use, but also extremely versatile.
- Designed for research and production.
- Normalization comes with alignments tracking. It's always possible to get the part of the original sentence that corresponds to a given token.
- Does all the pre-processing: Truncate, Pad, add the special tokens your model needs.
Performances can vary depending on hardware, but running the ~/bindings/python/benches/test_tiktoken.py should give the following on a g6 aws instance:
We provide bindings to the following languages (more to come!):
Choose your model between Byte-Pair Encoding, WordPiece or Unigram and instantiate a tokenizer:
from tokenizers import Tokenizer
from tokenizers.models import BPE
tokenizer = Tokenizer(BPE())You can customize how pre-tokenization (e.g., splitting into words) is done:
from tokenizers.pre_tokenizers import Whitespace
tokenizer.pre_tokenizer = Whitespace()Then training your tokenizer on a set of files just takes two lines of codes:
from tokenizers.trainers import BpeTrainer
trainer = BpeTrainer(special_tokens=["[UNK]", "[CLS]", "[SEP]", "[PAD]", "[MASK]"])
tokenizer.train(files=["wiki.train.raw", "wiki.valid.raw", "wiki.test.raw"], trainer=trainer)Once your tokenizer is trained, encode any text with just one line:
output = tokenizer.encode("Hello, y'all! How are you π ?")
print(output.tokens)
# ["Hello", ",", "y", "'", "all", "!", "How", "are", "you", "[UNK]", "?"]Check the documentation or the quicktour to learn more!
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The core of tokenizers, written in Rust.
Provides an implementation of today's most used tokenizers, with a focus on performance and
versatility.
A Tokenizer works as a pipeline, it processes some raw text as input and outputs an Encoding.
The various steps of the pipeline are:
- The
Normalizer: in charge of normalizing the text. Common examples of normalization are the unicode normalization standards, such asNFDorNFKC. More details about how to use theNormalizersare available on the Hugging Face blog - The
PreTokenizer: in charge of creating initial words splits in the text. The most common way of splitting text is simply on whitespace. - The
Model: in charge of doing the actual tokenization. An example of aModelwould beBPEorWordPiece. - The
PostProcessor: in charge of post-processing theEncodingto add anything relevant that, for example, a language model would need, such as special tokens.
use tokenizers::tokenizer::{Result, Tokenizer};
fn main() -> Result<()> {
# #[cfg(feature = "http")]
# {
let tokenizer = Tokenizer::from_pretrained("bert-base-cased", None)?;
let encoding = tokenizer.encode("Hey there!", false)?;
println!("{:?}", encoding.get_tokens());
# }
Ok(())
}use tokenizers::tokenizer::{Result, Tokenizer, EncodeInput};
use tokenizers::models::bpe::BPE;
fn main() -> Result<()> {
let bpe_builder = BPE::from_file("./path/to/vocab.json", "./path/to/merges.txt");
let bpe = bpe_builder
.dropout(0.1)
.unk_token("[UNK]".into())
.build()?;
let mut tokenizer = Tokenizer::new(bpe);
let encoding = tokenizer.encode("Hey there!", false)?;
println!("{:?}", encoding.get_tokens());
Ok(())
}use tokenizers::decoders::DecoderWrapper;
use tokenizers::models::bpe::{BpeTrainerBuilder, BPE};
use tokenizers::normalizers::{strip::Strip, unicode::NFC, utils::Sequence, NormalizerWrapper};
use tokenizers::pre_tokenizers::byte_level::ByteLevel;
use tokenizers::pre_tokenizers::PreTokenizerWrapper;
use tokenizers::processors::PostProcessorWrapper;
use tokenizers::{AddedToken, Model, Result, TokenizerBuilder};
use std::path::Path;
fn main() -> Result<()> {
let vocab_size: usize = 100;
let mut trainer = BpeTrainerBuilder::new()
.show_progress(true)
.vocab_size(vocab_size)
.min_frequency(0)
.special_tokens(vec![
AddedToken::from(String::from("<s>"), true),
AddedToken::from(String::from("<pad>"), true),
AddedToken::from(String::from("</s>"), true),
AddedToken::from(String::from("<unk>"), true),
AddedToken::from(String::from("<mask>"), true),
])
.build();
let mut tokenizer = TokenizerBuilder::new()
.with_model(BPE::default())
.with_normalizer(Some(Sequence::new(vec![
Strip::new(true, true).into(),
NFC.into(),
])))
.with_pre_tokenizer(Some(ByteLevel::default()))
.with_post_processor(Some(ByteLevel::default()))
.with_decoder(Some(ByteLevel::default()))
.build()?;
let pretty = false;
tokenizer
.train_from_files(
&mut trainer,
vec!["path/to/vocab.txt".to_string()],
)?
.save("tokenizer.json", pretty)?;
Ok(())
}- tokenizers is designed to leverage CPU parallelism when possible. The level of parallelism is determined
by the total number of core/threads your CPU provides but this can be tuned by setting the
RAYON_RS_NUM_THREADSenvironment variable. As an example settingRAYON_RS_NUM_THREADS=4will allocate a maximum of 4 threads. Please note this behavior may evolve in the future
progressbar: The progress bar visualization is enabled by default. It might be disabled if compilation for certain targets is not supported by the termios dependency of the indicatif progress bar.
081235bd (Initial commit)