💫 I'm Emilia aka mxve
💫 I use bad code to bring ideas to life c:
💫 Slowly but surely expanding into gamedev
💫 Sometimes stuff I build actually ends up available to the public, so I've listed some of those projects below!
- getServe.rs
- Listing of dedicated game servers on various Call of Duty clients (game mods)
- Public API
- Current iterations are closed source
- color_sort
- A Rust library for sorting and filtering colors in HEX, RGB(A) and HSL formats
- Includes opinionated sorting and filtering of colors, converting HEX (3, 4, 6 and 8 digit) and HSL to RGB(A)
- cutify
- A Rust library for colorizing console output with cute gradients
- plutonium-updater
- A cross-platform updater for Plutonium, mainly targeting server hosters
- xlabs-updater
- X Labs equivalent to the plutonium-updater
- alterware-launcher
- Cross-platform updater & launcher for AlterWare
- iw4x-launcher
- Cross-platform updater & launcher for IW4x
- Fork and partial rewrite of the alterware-launcher, removing learning artifacts and expanding on 2 years of development
- IW4x - Call of Duty: Modern Warfare 2 (2009) game modification
- Built, maintained and hosted infrastructure
- iw4x-main-server
- Main server with 3 microservices for interacting with legacy UDP infrastructure while maintaining a resilient consumption endpoint for the game client
- ControlX
- Advanced main server, allowing for game server and user managment and extended statistics keeping
- Integrated with microservices of the iw4x-main-server
- Closed source for the time being
- iw4x-main-server
- Created a small CDN handling ~35TB of monthly bandwidth around the globe
- Made contributions to the client (C++) and rawfiles (GSC, Quake Menus, Misc) code
- Created end-user documentation using Astro Starlight
- Built smaller tools
- Built, maintained and hosted infrastructure
- wowthing-sxnc
- Alternative, cross-platform wowthing-sync implementation