Lists (10)
Sort Name ascending (A-Z)
Stars
Imports Tiled files to Unity. Better than regular Tiled2Unity.
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Command and Conquer: Generals - Zero Hour
Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
Unity asset for adding outlines to game objects
The water rendering and physics system used in Vertigo 2
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
A Toon Shader in Unity Universal Render Pipeline.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
This tool finds unreferenced assets by scanning all files in your Unity project.
Compute Stochastic Screen Space Reflections for unity post processing
A robust JSON serialization framework that just works with support for all major Unity export platforms.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
A simple water shader for Unity URP
A shading technique that removes texture tiling artifacts
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
🎧 Open source music streaming app! Available for both desktop & mobile!
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
🎲 ECS Framework for Unity Game Engine and .Net Platform
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Unofficial UnityHub Alternative Project Launcher with time saving features!
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…