Skip to content
View magenta404's full-sized avatar

Block or report magenta404

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Multiresolution Sparse Block Grids (MSBG) library

C++ 160 26 Updated Jun 9, 2025

Imports Tiled files to Unity. Better than regular Tiled2Unity.

C# 745 96 Updated Oct 7, 2025

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

C# 1,400 120 Updated May 30, 2025

Command and Conquer: Generals - Zero Hour

C++ 4,419 1,518 Updated Feb 27, 2025

Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.

C# 666 60 Updated Dec 24, 2025

Screen-space outlines for Unity3d.

C# 1,366 96 Updated May 7, 2023

Unity asset for adding outlines to game objects

C# 600 64 Updated May 23, 2024

The water rendering and physics system used in Vertigo 2

C# 321 19 Updated Jul 9, 2024

🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

C# 545 31 Updated Aug 10, 2024

A Toon Shader in Unity Universal Render Pipeline.

C# 1,267 104 Updated Feb 16, 2024

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,466 86 Updated Dec 24, 2025

Mesh simplification for Unity.

C# 1,959 297 Updated Feb 14, 2024

This tool finds unreferenced assets by scanning all files in your Unity project.

C# 701 80 Updated Oct 21, 2025

Compute Stochastic Screen Space Reflections for unity post processing

C# 301 27 Updated Sep 27, 2024

A robust JSON serialization framework that just works with support for all major Unity export platforms.

C# 1,140 172 Updated Mar 5, 2024

Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.

C# 535 64 Updated Oct 15, 2024

A simple water shader for Unity URP

HLSL 209 40 Updated Jul 12, 2025

A shading technique that removes texture tiling artifacts

ShaderLab 9 2 Updated Feb 20, 2024

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

C# 2,041 146 Updated May 30, 2025

🎧 Open source music streaming app! Available for both desktop & mobile!

Dart 43,241 1,932 Updated Dec 12, 2025

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 2,102 410 Updated May 26, 2023

🎲 ECS Framework for Unity Game Engine and .Net Platform

C# 623 52 Updated Dec 19, 2025

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 1,301 102 Updated Dec 24, 2025
HLSL 14 2 Updated Nov 25, 2023

Unofficial UnityHub Alternative Project Launcher with time saving features!

C# 643 69 Updated Dec 17, 2025

Create Ico Sphere Mesh Tool for Unity

C# 37 7 Updated Jul 11, 2016

3D Space Navigation System A*

C# 5 Updated May 25, 2020

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built fo…

Mathematica 306 150 Updated Apr 7, 2021
Next