Stars
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
Flandria is a database website for the MMORPG Florensia
🤖 A CLI application that automatically prepares Android APK files for HTTPS inspection
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
A fast entity component system (ECS) for C & C++
KiwiCoder's behaviour tree integration for MMORPG KIT (https://www.youtube.com/watch?v=SgrG6uAZDHE)
Quickly analyze and reverse engineer Android packages
A categorized collection of awesome opensource unity3d repos
A collection about awesome blockchains - open distributed public databases w/ crypto hashes incl. git ;-). Blockchains are the new tulips 🌷🌷🌷. Distributed is the new centralized.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Some extensions for shooter games
Nuclei is a fast, customizable vulnerability scanner powered by the global security community and built on a simple YAML-based DSL, enabling collaboration to tackle trending vulnerabilities on the …
Fast passive subdomain enumeration tool.
A scripted pipeline of tools to streamline the bug bounty/penetration test reconnaissance phase, so you can focus on chomping bugs.
golang flow for using google authenticator 2fa two factor auth
CodeQL: the libraries and queries that power security researchers around the world, as well as code scanning in GitHub Advanced Security
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Distributed server for social and realtime games and apps.
Scalable Distributed Game Server Engine with Hot Swapping in Golang
A lightweight concurrent server framework based on Golang.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
NAT Slipstreaming allows an attacker to remotely access any TCP/UDP services bound to a victim machine, bypassing the victim’s NAT/firewall, just by anyone on the victim's network visiting a website