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From Gridworlds to Warehouses: Adapting Lightweight One-shot Multi-Agent Pathfinding for AGVs

C++ 9 Updated Jun 5, 2026

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

C++ 684 88 Updated Sep 2, 2025

Codebase for the implementaion of graph-rag system

Python 44 13 Updated Jun 11, 2026
Rust 9 Updated May 26, 2026
C++ 1 Updated Apr 22, 2026

Duktape - embeddable Javascript engine with a focus on portability and compact footprint

JavaScript 1 Updated May 20, 2026

Duktape - embeddable Javascript engine with a focus on portability and compact footprint

JavaScript 1 Updated Jun 10, 2026

A simple, three-dimensional lattice-Boltzmann code written in C

C 7 16 Updated Sep 22, 2013

Neural Two-Level Monte Carlo Real-Time Rendering

C++ 1 Updated May 24, 2026

A harness optimized to smaller LLMs

TypeScript 1,542 97 Updated Jun 15, 2026

Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite

C++ 7,846 495 Updated Jun 15, 2026

игра песочница в стиле daggerfall

C++ 1 Updated May 25, 2026

Threepeat Anim Tools (Tatools) - Animation tools for Unreal 5.4+

C++ 504 80 Updated Jun 19, 2025

A curated list of papers and selected technical blogs on Loop Models.

Python 163 5 Updated Jun 16, 2026

Message passing based allocator

C++ 1,843 123 Updated Jun 12, 2026

Graph nodes layout tool for Unreal Engine

C++ 1 Updated May 24, 2026

VoxCPM2 TTS for ComfyUI. 30 languages, voice design, controllable cloning, 48kHz audio, and LoRA training

Python 155 11 Updated Apr 12, 2026

Desktop app to generate 3D models from images using local AI — runs entirely on your GPU

TypeScript 3,998 425 Updated Jun 15, 2026

This is the repo for the team Pikachu's solution in the League of Robot Competition 2023. Our solution won the Overall Best and Fast Mover tracks and ranked second in the Line Honours track.

C++ 28 4 Updated Oct 17, 2024

A C++17 header-only Unicode library. (Unicode 17.0.0)

C++ 133 22 Updated Jun 11, 2026

A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.

C++ 299 8 Updated May 6, 2026

A C++23 retained-mode UI library with declarative syntax, animations and styling! Currently in experimental stage*

C++ 57 2 Updated May 11, 2026

A modular destruction SDK designed for performance and flexibility, replacing APEX destruction

C++ 441 82 Updated Dec 21, 2024

NVIDIA Blast plugin for Unreal Engine (PhysX and Chaos compatible)

C++ 19 15 Updated Jun 12, 2026

HL2-style, classic FPS movement for Unreal Engine implemented in C++

C++ 1,464 173 Updated Jun 8, 2025

Daxa is a convenient, simple and modern gpu api built on vulkan

C++ 587 51 Updated Jun 14, 2026

High Level HTTP/1 and WebSocket

C++ 35 15 Updated May 15, 2026

Provides facilities for creating and accessing optional services during runtime.

C++ 42 27 Updated Jun 15, 2026

Distilled version of D4orm: Multi-robot trajectory smoother

Python 12 2 Updated Jun 3, 2026

Distilled version of LaGAT: a neuro-guided search for multi-agent pathfinding (MAPF)

C++ 13 4 Updated Feb 13, 2026
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