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Gyro support #40
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On next release gyro and touchpad support might be added. But there's a catch, because SDL2 webOS shipped is not up-to-date.
Gamepad gyro & touchpad support is available from SDL 2.0.14, but it only available on webOS 7+, and currently no way to backport.
Reacted by tapafonEven on rooted WebOS 4.x, which my TV has?
@tapafon It doesn't matter if it's rooted or not. But I didn't give up on that, there is another way for the app to control gamepads directly without SDL, which might be added in the future.
Reacted by tapafonany updates lol
any updates lol
No. It's pretty complicated so it needs more time.
what about with sunshine + moonlight? Is that any easier since sunshine already implemented it but not the moonlight-tv itself
@AE-GM Gyro and SDL touchpad support is steam link built-in. It's not IHSplay can't send the event, but on webOS you can't receive gyro input without a ton of extra work.
ohh so that's what u meant mb. Hope you get it working
On next release gyro and touchpad support might be added. But there's a catch, because SDL2 webOS shipped is not up-to-date.
Gamepad gyro & touchpad support is available from SDL 2.0.14, but it only available on webOS 7+, and currently no way to backport.
Hi! Im on WebOS 8 but i also cant use gyro with my Nintendo Pro Controller. Has this feature been implemented? Or is this difficult even without backporting it to older versions of WebOS?
Hi, I have ported the latest SDL2 this year so it can handle gyro events but I haven't got a chance to find out how to send that to Steam.
However, the other streaming app Moonlight works well. You may want to check that out.
Hi, I have ported the latest SDL2 this year so it can handle gyro events but I haven't got a chance to find out how to send that to Steam.
However, the other streaming app Moonlight works well. You may want to check that out.
I tried Moonlight on my TV as well, but my controller gets recognized as a Xbox 360 controller, not a Nintendo Switch Pro Controller, so no gyro support.
Your app makes my controller recognized as a Pro Controller, tho no gyro.
I guess theres no way to get gyro gameplay through WebOS using Pro Controller atm.You should change the controller input to be registered as a DualShock controller to get the gyro input to work
You should change the controller input to be registered as a DualShock controller to get the gyro input to work
How do i do that?
from the sunshine settings
from the sunshine settings
It doesnt work.
I did this and my controller was recognized as DS4, but gyro wont work.
By default, sunshine already sets controller to DS4 if it can detect gyro or touch.from the sunshine settings
It doesnt work.
I did this and my controller was recognized as DS4, but gyro wont work.
By default, sunshine already sets controller to DS4 if it can detect gyro or touch.Did you connect the controller with Bluetooth? webOS has different driver stack handling Bluetooth controllers, only allowing basic inputs. If you connect via USB it should work properly.
Is your feature request related to a problem? Please describe.
Gyro in DualShock 4 works while directly connected to PC (both wired & Bluetooth). But it doesn't work in IHSplay, as well as in official Steam Link app (Android 12).
Describe the solution you'd like
Gyro via IHSplay should simply work (if enabled in Steam Input or game itself).
Describe alternatives you've considered
Sending gyro input to emulate right stick or mouse.