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@kehanxuuu
Kehan Xu kehanxuuu
CS PhD @ Dartmouth. Rendering enthusiast.

Dartmouth College United States

@Thomaswang0822
Haoxuan (Thomas) Wang Thomaswang0822
UCSD 2025 MSCS; UCSD 2023 CS + Math;
@AnisB
Anis Benyoub AnisB
I write code, sometimes.

France

@Enigmatisms
Qianyue He Enigmatisms
AI Heterogeneous Computing R&D @PaddlePaddle. MEAI@Tsinghua SIGS. Rendering and HPC enthusiast.

PaddlePaddle Shanghai

@SuikaSibyl
Haolin Lu SuikaSibyl

UC San Diego La Jolla, US

@Jebbly
Jeffrey Liu Jebbly
PhD Student @ UCSD | UIUC'25

New Jersey

@TCZ-Tao
Chengzhi Tao TCZ-Tao
A computer science student of Nanjing University

Nanjing University Nanjing University

@YXHXianYu
Xianhao Yu YXHXianYu
沉迷游戏/算法/图形学的死宅

Beijing Jiaotong University

@Jomixedyu
Jomixedyu
试图在岩浆里游泳

China

@maluonei
Dongwei Ye maluonei

Nanjing University

@KillerAery
Aery KillerAery

USTC 摸鱼中...

@yy6768
Yuan Ye yy6768
I'm Ye Yuan, I am currently a second-year graduate student at Nanjing University, learning compute graphics

Nanjing University Jiangsu, Nanjing

@pluveto
Zijing Zhang pluveto

Happy Coding Earth

@Tom94
Thomas Müller Tom94
Principal research scientist @ NVIDIA. Passionate about AI, video games, computer graphics, OSS, etc.

NVIDIA Zürich, Switzerland

@Anteru
Matthäus G. Chajdas Anteru
Architect working on future software and hardware during the day, and on open source projects at night.

Intel Munich Area, Germany

@zheng95z
Zheng Zeng zheng95z
"The shortest route is the detour. It was the detour that was our shortest path."

Jo Inc. Green Dophin

@nnickmo
YIYANG SUN nnickmo
Enjoy your life.

NJU Jiangsu Province, China

@gboisse
Guillaume Boissé gboisse
Lead graphics programmer at AMD, previously SIE R&D (PlayStation).

AMD

@0beqz
0beqz 0beqz
interested in seeing how far we can bring graphics. three.js / web dev / ui / ux / graphics / raytracing / rendering
@libreliu
libreliu libreliu
USTC CG Master

Tencent/LightSpeed, USTC/GCL Shenzhen, China

@diharaw
Dihara Wijetunga diharaw
Graphics programmer focusing on high-performance real-time rendering and ray tracing.

United Kingdom

@AdamYuan
AdamYuan AdamYuan

Tencent IEG ShangHai

@Ligo04
Ligo Ligo04
SZU. Simulation, Physically Based Animation, (Differentiable) Real-time Rendering.

Shenzhen University Hongkong

@PepcyCh
CHEN Yuwen PepcyCh

Zhejiang University China

@leimao
Lei Mao leimao
Artificial Intelligence, Machine Learning, Computer Science. C++, CUDA, Python, CMake.

@facebook Silicon Valley, California

@saltfishmx
kmx saltfishmx
nju (2018-2025)

bytedance shanghai

@GamebabyRockSun
Gamebaby Rock Sun GamebabyRockSun
3D game engine development amateur, obsessed with rendering technology for decades. Unfortunately, my main job has nothing to do with it, so I won't introduce i
@ceciliavision
Cecilia Zhang ceciliavision
☕️+📷+🎨

San Jose