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Zero Engineering
- Alameda, CA
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20:33
(UTC -08:00) - http://www.zeroengineering.io
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An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
💻 C++ Functional Terminal User Interface. ❤️
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
PaddlePaddle High Performance Deep Learning Inference Engine for Mobile and Edge (飞桨高性能深度学习端侧推理引擎)
header only, dependency-free deep learning framework in C++14
MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.
Simple MPL-2.0-licensed C++ geometry processing library.
weiliu89 / caffe
Forked from BVLC/caffeCaffe: a fast open framework for deep learning.
Lightweight, cross-platform & full-featured shader IDE
C++ implementation of the Python Numpy library
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
A C++ Background Subtraction Library with wrappers for Python, MATLAB, Java and GUI on QT