Skip to content
View michael-azogu's full-sized avatar
πŸ«₯
thinking
πŸ«₯
thinking

Block or report michael-azogu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@FlightGear
flightgear FlightGear
FlightGear Mirrors - updated every hour
@mrDIMAS
Dmitry Stepanov mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.

Saint-Petersburg, Russia

@ryanfleury
Ryan Fleury ryanfleury

Epic Games (RAD Game Tools) Washington, USA

@cart
Carter Anderson cart
Creator of Bevy Engine | GameDev | Programmer | Artist | Previously Senior Software Engineer at Microsoft

@bevyengine

@raysan5
Ray raysan5
I make tools and technology for videogames development. Available for technical consulting, courses teaching and conferences. Feel free to message me!

@raylibtech Barcelona

@sharkdp
David Peter sharkdp

@astral-sh Stuttgart, Germany

@jonhoo
Jon Gjengset jonhoo
Rust educational streamer. At @helsing-ai. Previously at AWS. A fan of making things secure, fast, scalable, and well-documented.

@helsing-ai Oslo, Norway

@gleam-lang
Gleam gleam-lang
A statically typed language for the Erlang VM and JavaScript ✨

On the BEAM!

@mecha-org
Mecha mecha-org

United States of America

@pnpm
pnpm pnpm
Fast, disk space efficient package manager
@charliermarsh
Charlie Marsh charliermarsh
Building @astral-sh: high-performance developer tools for Python, starting with uv and Ruff.

@astral-sh Brooklyn, NY

@tsoding
Tsoding tsoding
Recreational Programming
@andrewrk
Andrew Kelley andrewrk
Lead developer & president of Zig Software Foundation

@ziglang Portland, Oregon

@rtfeldman
Richard Feldman rtfeldman
Creator of the Roc programming language. Author of Elm in Action.

@zed-industries Philadelphia, PA

@mrnugget
Thorsten Ball mrnugget
Author of interpreterbook.com and compilerbook.com. I like to program where the rubber hits the road β€” wherever that may be.

@sourcegraph Bavaria, Germany

@fogleman
Michael Fogleman fogleman
Software Engineer at Formlabs

@Formlabs Cary, NC

@asolove
Adam Solove asolove
Billing @ Figma. Interested in the history of UIs.

Atlanta, GA

@zackradisic
Zack Radisic zackradisic
building stuff

@oven-sh

@tchayen
Tomek Czajecki tchayen
@expo β€’ Poking rectangles with code until they start sparking joy ✨

@expo

@sourcegraph
Sourcegraph sourcegraph
Helping developers search, understand, and write code in complex codebases with AI
@matklad
Alex Kladov matklad
Computers, democracy, and nervous disorder.

@tigerbeetle Lisbon

@siliconjungle
James Addison siliconjungle
πŸ€–πŸƒπŸ΅ Navigating time & space. @githubnext ex @replit, @tldraw

Vancouver, Canada

@devongovett
Devon Govett devongovett
Creator of @parcel-bundler. Engineer @adobe working on React Aria and React Spectrum.

Adobe San Francisco

@vjeux
Christopher Chedeau vjeux
Frenchy Front-end Engineer

Facebook East Palo Alto, California

@tmcw
Tom MacWright tmcw
hi!

@val-town brooklyn new york

@cpojer
Christoph Nakazawa cpojer
ceo. game developer. engineering manager. built jest, metro, yarn and mootools.

Nakazawa Tech Tokyo

@thesephist
Linus Lee thesephist
Languages and interfaces, interpreters and compilers. Building tools and interfaces to help us think and create.

@thoughtandcraft nyc

@shuding
Shu Ding shuding
Be curious. Read widely. Try new things. β€” aaronsw

@Vercel

@antfu
Anthony Fu antfu
A ship in harbor is safe, but that is not what ships are built for.

@vercel / @nuxt undefined