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An HTTP/1.1 client, written from scratch for Node.js
mmomtchev / node-gdal-async
Forked from yocontra/node-gdal-nextNode.js bindings for GDAL (Geospatial Data Abstraction Library) with full async support
The fastest knowledge base for growing teams. Beautiful, realtime collaborative, feature packed, and markdown compatible.
A (very experimental) project to bring WebGL to Svelte
A point in polygon library based on the paper "Optimal Reliable Point-in-Polygon Test and Differential Coding Boolean Operations on Polygons" by Hao
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
🗂 The perfect Front-End Checklist for modern websites and meticulous developers
The source code for a tutorial on unit testing WebGL components
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
Interactive Data Visualization in the browser, from Python
📞 Free and reliable audio calls for everyone w/ browser p2p.
Generate a model matrix from position, scale, and rotation vectors.
Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.
regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.
Automatic in-shader interpolation for regl buffers
Redux-inspired store for dealing with continuous values
Create servers/clients that listen on names instead of ports and hostnames and are accessible over the internet