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Showing results

Clang plugin to enforce custom C++ feature restrictions

C++ 27 2 Updated Nov 27, 2025
Python 397 18 Updated Aug 23, 2025

A lightweight text editor written in Lua

Lua 8,180 376 Updated Sep 20, 2023

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,215 214 Updated Jun 18, 2026

App to determine who has to buy beer for everyone

Java 1 1 Updated Feb 28, 2017

GPU Raytracer from scratch in C++/CUDA

C++ 969 50 Updated Jul 21, 2022

Personal hobby project to experiment with various rendering techniques.

C++ 790 38 Updated Apr 19, 2026

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,280 47 Updated Jun 16, 2026

Official mirror of Blender

C++ 18,780 2,994 Updated Jun 18, 2026

3D game engine using Vulkan API

C 6 Updated May 2, 2026

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

C++ 455 42 Updated Jan 30, 2024

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

C++ 301 19 Updated Oct 17, 2025

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,719 171 Updated Jun 2, 2026

OpenGL sample for shader-based occlusion culling

C++ 560 47 Updated Jan 17, 2024

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 996 53 Updated Aug 7, 2025