Skip to content
View mkellydevv's full-sized avatar

Block or report mkellydevv

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
mkellydevv/README.md

About Me

I am a Software Engineer that specializes in full-stack web development and game programming. I received my education in computer science at George Mason University, App Academy, and through self-study.

What defines me most as a programmer is my focus on creating modular and extensible code. Beyond that, I enjoy finding the most efficient solutions to the problems I work on, and will not stop working a LeetCode challenge until it's in the top ~1% of accepted solutions. When I work on a new project, I always try to utilize a new technology or framework to keep myself improving.

In my spare time, I enjoy creating small indie games wherein I implement some novel idea. My other hobbies include typical nerd affair like playing games, hiking, and fitness.

If you would like to know more about any of my projects, please reach out to me through e-mail or on LinkedIn.

Pinned Loading

  1. jaunts jaunts Public

    (Live) Jaunts, a clone of AllTrails.com, is a website for searching for new trails to hike and keeping track of those you've visited.

    Python

  2. fox_forest fox_forest Public

    (Live) Short indie game written in JavaScript with its own custom engine.

    JavaScript

  3. Sketch-It Sketch-It Public

    (Live) Sketch It, a Drooodle.com clone, is a social media platform where users communicate with drawings.

    JavaScript

  4. tiledit tiledit Public

    (Live) Tile editor for game level creation.

    JavaScript 1 1

  5. subdivision_surface_modeler subdivision_surface_modeler Public

    App that implements the Catmull Clark subdivision surface smoothing algorithm on polygonal meshes.

    C++ 1

  6. vector_graphics_animator vector_graphics_animator Public

    App written in C++ for animating scenes with vector graphics.

    C++