18/04/2025 - Ruin beasts added, fixed bug with bond powers.
14/04/2025 - Added vigor bar to player/foe sheets and changed default bar brawl configuration to point there instead. Some errors cleaned up.
11/04/2025 - Updated for new basics
8/04/2025 - Status check added on attacks, thanks Kat from the chasm discord
7/04/2025 - Relicts added
5/04/2025 - Nearly two whole years since I worked on this. Updated for 2.0 playtest (missing Relicts) and foundry v12.
09/08/2023 - Added tokens for all foe summons
11/07/2023 - Updated default seer deck cards to Theta's cards. Have left Jojo's cards in there in case anyone wants to continue using them.
09/07/2023 - Added template macros, thanks to Eranziel for coding this!
30/06/2023 - Added white flag icon, renamed dead to incapacitated
28/06/2023 - Sheet update: Added gear, split trophies from abilities and relics from traits. You will need to drag out new actors to make gear work. Will also need to drag out new relics/trophies.
27/06/2023 - All foes finished and rules reference updated. Next step will be adding gear and fixing up some junk code.
25/06/2023 - Lowlanders added
23/06/2023 - Demons added
21/06/2023 - Imperials added
20/06/2023 - Scavs added, have added all the book art to book art or jobs. Some abilities updated to use the book art as their icon. Some effects updated.
18/06/2023 - Stalwarts and Wrights have now gotten an aether/vigilance counter. Jotunn added.
18/06/2023 - Ruin beasts finished, have added Turn Breakdown to the effects and updated all relevant items with turn breakdown hyperlink. Fool got a shiny new stacked dice indicator.
17/06/2023 - camp fixtures and macros fixed, just foes left to do
16/06/2023 - relicts complete
16/06/2023 - Trophies complete (thanks wyntreon), job traits complete, working on relicts
16/06/2023 - Folk and bond powers completed (thanks Kjell)
13/06/2023 - Basics completed.
12/06/2023 - 1.5 is out which means its time to start updating for 1.5. Abilities, Jobs & Relics are done (thanks WickedRobot)
7/02/2023 - Final update for 1.45, added trophies, wound tracking.
11/01/2023 - Fixed some backend stuff, fixed some pathing and added book art as default to the module.
10/01/2023 - MAJOR UPDATE - added talent tracking to all player abilities & relics, added upgrade tracking to camp fixtures
21/12/2022 - Added placeholder camp stuff while i work on a bigger update.
13/12/2022 - Added some support for larger/smaller font sizes, clocks still don't work with them though. Added ideals, personal resolve and job traits compendium.
Minor french language support added.
11/12/2022 - Realised I forgot the mighty D:
9/12/2022 - Narrative section finished (for now), added bond powers.
8/12/2022 - Added narrative section and some basic functionality. Still working on this.
5/12/2022 - Added strain and effort to player sheets.
2/12/2022 - Slight sheet modification to allow a second set of items ("Traits"), meaning you can paste these to chat. Player sheets should have a narrative section (currently blank) where foe sheets do not. WIP copying from the blades module to get the narrative section functional.
30/11/2022 - All foes completely hyperlinked and tagged.
29/11/2022 - All artillery, leader & heavy foes finished
28/11/2022 - All traits for all foes are hyperlinked. Starting work on hyperlinking and adding tags to all foe abilities.
27/11/2022 - MAJOR UPDATE, adding some minor sheet functionality. All non-elite, non-legend foes have their traits hyperlinked.
22/11/2022 - All basic foes, jobs, relics and player abilities are fully hyperlinked
18/11/2022 Starting work on hyperlinking