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mpetrovic
js_game
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Commits on Feb 2, 2012
Remove debug statements. tweaks to tests.
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Orbit test. Orbit works as expected.
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Fixes to orbit. Add face to wall.
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Commits on Feb 1, 2012
Finish some faces stuff. Try to fix orbit.
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Use Crafty release. Begin impl of orbit method.
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Commits on Jan 31, 2012
Begin implementation of faces in render component.
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documentation clarification
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Prep for collision.
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Commits on Jan 17, 2012
Fixes to HashMap3d.
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Add hashmap file to terrain test.
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Create hashmap on init.
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Commits on Jan 12, 2012
Begin 3d collision detection.
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639d3e4
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Break things into more files.
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a77e353
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Commits on Jan 2, 2012
Fixes to and small changes.
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Commits on Jan 1, 2012
Facing cleans up after itself.
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Remove debug line.
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Bug fixes to facing. It now works properly.
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missing brackets.
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remove debugging line.
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71b5d59
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update terrain tests for facing.
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Commits on Dec 29, 2011
Some random things. Finishing up Facing prerender.
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Commits on Dec 28, 2011
Facing prerender impl begin.
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Bug fixes.
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748c480
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Facing constructor impl.
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Commits on Dec 27, 2011
Implement SpriteReel. May revisit later.
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Commits on Dec 22, 2011
SpriteReel component: For attaching animations reels to a sprite component.
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forgot dimensions in getter and setters.
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Separate files into engine and game dirs.
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Generalize camera transforms to prep for svg and vml impls
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Commits on Dec 21, 2011
Cleaning up unnecessary things. Comments on how Facing component will work.
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Begin Facing component.
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Move PreRender trigger to be after check for changed things.
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used in the terrain test.
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Support for browsers with no getter/setter functionality.
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Commits on Dec 18, 2011
Separate 3d files. Move them into separate directory.
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