- Saint-Petersburg, Russia
- boosty.to/fyrox
- @DmitryNStepanov
Stars
GoodbyeDPI — Deep Packet Inspection circumvention utility (for Windows)
cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code
A backend for `mdbook` which will check your links for you.
A set of demo projects for the Fyrox Game Engine.
A low-level library for OpenGL context creation
Rust library for fast image resizing with using of SIMD instructions.
TinyAudio is a cross-platform audio output library
Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.
Godot Engine – Multi-platform 2D and 3D game engine
A fast multiplayer shooter on wheels written in Rust using the Fyrox engine. Free and open source.
Create book from markdown files. Like Gitbook but implemented in Rust
RenderDoc is a stand-alone graphics debugging tool.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Facilitating high-level interactions between Wasm modules and JavaScript
GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
The Physics engine that accompanies the book "Game Physics Engine Design"
An asyncronous resampling library written in Rust
RustFFT is a high-performance FFT library written in pure Rust.
2 and 3-dimensional fluid simulation library in Rust.
2 and 3-dimensional collision detection library in Rust.