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Audio Input Plugin #569
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Audio Input Plugin #569
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…nto temp/audio-wip
| * Recreates global option nodes for all registered plugins | ||
| * This should be called after loading a project or resetting the store | ||
| */ | ||
| public recreateGlobalOptionNodes() { |
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on project load, the state gets cleared so recreating the global options. Not sure if we want these to go beyond the project, maybe we just wait to register them until load, but then we need to hide the widget strip until loaded
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Maybe it would actually be good to hide all widgets on load, we could use the canvas for a demoscene, and make use of all the space to get you into your work faster, fit more projects, select sketch folder, news/updates
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I think I'm a bit confused on what these two methods are doing and why we need it compared to how its working for the LFO input right now, probably worth having a chat soon to discuss it all?
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Hey, there's a lot going on here! I tested it out and it all looks great but I think I need a run through at some point to get my head around it all. I pushed up one commit that might help with some build issues? I was having trouble building until I added |
Still WIP, but can take feedback on what's there
TODO: