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nunodotferreira
Babylon.js
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Commits on Sep 29, 2014
Adding AssetsManager.addImageTask
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Commits on Sep 28, 2014
BinaryConverter
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Commits on Sep 26, 2014
Fixing d.ts
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Better support for fresnel in 3dsmax
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Commits on Sep 25, 2014
Update readme.md
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Update readme.md
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readme update
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Typescript declaration file
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Smoe fixes for opacity fresnel
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Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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New Fresnel parameters for StandardMaterial
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Commits on Sep 24, 2014
Merge pull request #273 from daner/vector2-patch
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Added multiply and divide functions to Vector2.
Daniel Eriksson
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Commits on Sep 23, 2014
Fixing a bug with new cache engine
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Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
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Fixing exporter project issues
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3611e36
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Commits on Sep 22, 2014
Merge pull request #272 from Palmer-JC/Automaton
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Fixing small issues with OIMO
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Commits on Sep 21, 2014
TOB 1.0.1 fixes:
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Commits on Sep 19, 2014
New cache system
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Commits on Sep 17, 2014
Fresnel support step 1
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Commits on Sep 16, 2014
Merge pull request #270 from daner/Manifest_location_fix
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Fix to the parseURL function so it works when using hash based paths.
Daniel Eriksson
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Commits on Sep 15, 2014
Merge pull request #268 from Temechon/patch-12
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Commits on Sep 14, 2014
Update oimo.js
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Commits on Sep 12, 2014
Merge pull request #267 from Palmer-JC/TOB
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Commits on Sep 11, 2014
TOB version 1.0; Blender-test
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New assetsManager
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Commits on Sep 10, 2014
Merge pull request #266 from Palmer-JC/master
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Merge pull request #265 from demonixis/master
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The rename & wrapper trick: Load -> Append; Append implements Load
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Added missing Vector2.copyFromFloats method
Yannick Comte
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78ce7a1
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Commits on Sep 5, 2014
Fixing a bug with GamepadCamera.dispose()
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Starting working on AssetsManager
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Adding instance exportation support for 3DSMax exporter
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