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miguelcartaxo / OpenGEX
Forked from EricLengyel/OpenGEXOpen Game Engine Exchange
object oriented layer for Beckhoff's Automation Device Specification (ADS)
Open Source cutting edge poor man's game framework. OpenXR, Vulkan single-pass renderer, ECS, artifact-free volumetric lights, advanced chaperone & locomotion etc. Gamedev Fundamentals in C++ & Vul…
Type preserving dynamic heterogeneous containers for C++.
uBLAS / ublas
Forked from boostorg/ublasDevelopment version of Boost uBLAS
Developer repository for ViennaCL. Visit http://viennacl.sourceforge.net/ for the latest releases.
A sandbox repo for ublas performance experiments
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Updated May 2, 2013