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Implementations of programming design patterns in Unity with examples in C# when to use them.
User Normal Editing plugin for Softimage
21 Lessons, Get Started Building with Generative AI
A short C# Script for Unity that lets you change the scale of a Primitive Cube without stretching the texture. The texture will instead repeat itself.
A native file browser for unity standalone platforms
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug propert…
Unity asset for adding outlines to game objects
Official Code for DragGAN (SIGGRAPH 2023)
The C# math library used in Unity providing vector types and math functions with a shader like syntax
A Delaunay/Voronoi library for Unity, and a simple destruction effect
Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Explore the relationships between convex regular-faced polyhedra.
Books that makes heavy use of visuals for scientific communication
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
C# implementation of the Goertzel algorithm for DTMF tone (a.k.a. Touch-Tone) detection and localization in audio data. Includes wrappers and extensions for NAudio.