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Godot Engine – Multi-platform 2D and 3D game engine
xs is an experiment into crafting the smallest game engine possible
Timeline Animation Library for C++ projects based on ImGui & ENTT.
Seraph is a C++ wrapper library for AngelScript that streamlines type registration, function binding, and script-to-native interoperability.
Immediate mode searching, an extension for Dear ImGui
Renderer with an implementation of GPU-driven rendering, culling techniques, meshlets and hierarchical LODs
FlatBuffers: Memory Efficient Serialization Library
File browser implementation for dear-imgui. C++17 is required.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Single-header dependency-free BVH construction and traversal library.