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Animated open world automated factory game

C# 74 9 Updated May 17, 2026

GUI built on ripgrep for recursive file content searching.

C 65 10 Updated Mar 7, 2026

High performance game overlay library for Windows

Rust 171 8 Updated May 16, 2026

Skia based 2d graphics vue rendering library. It is based on Rust to implement software rasterization to perform rendering. 基于 Skia 的 2D 图形 Vue 渲染库 —— 使用 Rust 语言实现纯软件光栅化

Rust 325 14 Updated Sep 10, 2024

Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

Rust 835 60 Updated Jan 29, 2024

深度学习辅助漫画翻译工具, 支持一键机翻和简单的图像/文本编辑 | Yet another computer-aided comic/manga translation tool powered by deeplearning

Python 4,789 320 Updated May 6, 2026

Minimal library code to deploy XGBoost models in C++.

C++ 108 34 Updated Apr 12, 2026

Hjson for C++

C++ 78 21 Updated Apr 20, 2025

VASE renderer is a polyline and curve renderer on OpenGL.

C++ 365 39 Updated Nov 5, 2023

6 different implementations of doing wide line rendering in OpenGL

C 202 19 Updated May 7, 2020

A mobile-optimized, OpenGL ES scene graph rendering library

C++ 4 1 Updated Jan 10, 2020

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,207 213 Updated May 16, 2026

Postmodern immutable and persistent data structures for C++ — value semantics at scale

C++ 2,851 203 Updated Feb 25, 2026

C++ as a Pure Functional Programming Language

C++ 187 14 Updated Apr 10, 2026

Functional data structures in C++

C++ 562 77 Updated Jan 3, 2020

Virtual File System with `std::filesystem` API.

C++ 22 2 Updated Aug 12, 2023

Unique-ownership smart pointers with observable lifetime.

C++ 42 4 Updated Aug 12, 2025

3D Action Adventure KIt for Torque 3D bu UbiqVisuals

C++ 2 4 Updated Feb 16, 2019

AirForce3D Engine

C++ 1 1 Updated Feb 3, 2026

AirForce3D Engine

C++ 1 Updated Sep 11, 2021

Game engine

C++ 4,735 1,016 Updated Jan 25, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 10,343 712 Updated May 17, 2026

Demo of Bullet constraints set up in Stride

C# 3 1 Updated Aug 15, 2021

This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.

C++ 216 27 Updated Feb 23, 2023

a fast and flexible cubemap generator

Python 67 15 Updated Aug 12, 2024

Panoramic skybox shader for Unity, suitable for playing YouTube videos which are laid out as equi-angular cubemap.

HLSL 27 3 Updated Feb 29, 2024

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

Jupyter Notebook 54,162 6,338 Updated Sep 18, 2024

Gonkee's Epic Physics Engine 3D (Gepe3D)

C# 510 42 Updated Jan 18, 2026

MoonRay is an open-source, award-winning, state-of-the-art production path tracing renderer, initially developed at DreamWorks and an active member project of the Academy Software Foundation.

CMake 4,629 300 Updated May 13, 2026

This is a project demonstrating the capabilities of the Unity 3D engine. Everything is taken from all over the place. Links to the original owners are provided.

C# 67 34 Updated May 21, 2017
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