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UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

C# 3,114 467 Updated Dec 12, 2025

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

C# 18,941 4,397 Updated Dec 11, 2025

🅰️ Web framework for building virtual reality experiences.

JavaScript 17,426 4,286 Updated Nov 12, 2025

Open Cubism Components for Unity.

C# 249 54 Updated Oct 14, 2025

Example content for Unity projects based on AR Foundation

C# 3,352 1,237 Updated Oct 10, 2025

HoloLens With OpenCVforUnity Example (Support for Hololens1 and Hololens2)

C# 272 51 Updated Jul 12, 2025

Post Processing Stack

C# 3,745 745 Updated Jun 5, 2024

An example of how to use the Tilia packages to create great content with VRTK v4.

C# 3,725 983 Updated Apr 24, 2024

This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

C# 6,063 2,106 Updated Mar 26, 2024

Mixed Reality Design Labs share experimental samples, explorations and learning from Windows Mixed Reality Design group. If you are looking for official toolkit, please use Mixed Reality Toolkit

408 112 Updated Oct 5, 2022

A versatile Unity scroll view component that enables highly flexible animations.

C# 3,414 418 Updated Jul 8, 2022

make ASCII Art by Deep Learning

Python 1,560 103 Updated Jul 14, 2021

ARCore SDK for Unity

C# 1,400 397 Updated Jul 13, 2021

This SDK provides access to basic driving controls from a custom iOS application.

Objective-C 47 23 Updated Jun 24, 2021

Physics-based grabbing for SteamVR development in Unity.

C# 157 34 Updated Aug 28, 2020

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4

C++ 1,066 161 Updated Oct 23, 2019

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

ShaderLab 464 110 Updated Aug 29, 2018

GvrMainの代わりになってくれるやつです。

C# 6 Updated May 31, 2018

Holographic Academyの日本語訳

Batchfile 54 8 Updated Apr 23, 2018

export meshes to .fbx or .obj from Unity

C++ 216 46 Updated Apr 19, 2018

Shared Reality: Observe a VR session from the same room using a HoloLens!

C# 134 31 Updated Feb 19, 2018
JavaScript 3 Updated Jan 24, 2018

[DISCONTINUED] Collection of awesome resources for the A-Frame WebVR framework.

1,339 172 Updated Oct 29, 2017

A Unity hololens app to detect faces and display their attributes

C# 235 54 Updated Sep 15, 2017

This template is based on the Unreal (R) Engine 4 First Person C++ 4.9 template and enhances it with the support for the Perception Neuron (TM) motion capture suit.

C++ 54 15 Updated Jun 16, 2017

Cylon adaptor for Sphero robot

JavaScript 47 16 Updated Jun 9, 2017

A demo project used in the post-processing stack presentation at Unite 2017 Tokyo.

C# 24 7 Updated May 3, 2017

RICOH THETA SDKをUnityから呼べるようにしたやつ

Objective-C++ 15 1 Updated Oct 25, 2015

RICOH THETA API v2 Unity Wrapper

C# 15 Updated Sep 18, 2015
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