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Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…

C# 5,665 704 Updated Feb 3, 2026

A generic post-processing injector for games and video software.

C++ 5,002 637 Updated Feb 3, 2026

Six-Way Volumetric Lighting Shader for Godot 4

Python 31 2 Updated Apr 24, 2025
ShaderLab 39 11 Updated Jul 31, 2022

ζœ¬ζ–‡εŽŸζ–‡η”±ηŸ₯名 Hacker Eric S. Raymond ζ‰€ζ’°ε―«οΌŒζ•™δ½ ε¦‚δ½•ζ­£η’Ίηš„ζε‡ΊζŠ€θ‘“ε•ι‘ŒδΈ¦η²εΎ—δ½ ζ»Ώζ„ηš„η­”ζ‘ˆγ€‚

JavaScript 34,513 5,781 Updated Jan 1, 2025

Shadertoy to Unity shader converter

Rust 109 15 Updated Dec 14, 2024

⬜ Vhs post effect for Unity Urp

C# 82 16 Updated Jun 9, 2025

Baker Texture data to Model, for example vertex color, uv channel.

C# 11 2 Updated Jun 20, 2023

Textureless fog particles using a highly customizable shader to attenuate noise values.

GLSL 523 58 Updated Jun 6, 2023

A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.

93 6 Updated Jun 25, 2022

A custom renderer feature for screen space outlines

C# 694 58 Updated Jul 27, 2024

My OpenGL playground.

C 20 5 Updated Aug 20, 2020

Realtime 3D rendering engine

C++ 794 44 Updated Jun 12, 2025

Source of the Volumetric Lines Asset from Unity's Asset Store

C# 201 19 Updated Feb 20, 2022

Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.

C# 85 13 Updated Nov 22, 2023

Small demo project showing how to compact sparse textures on GPUs efficiently in unity.

ShaderLab 51 2 Updated Jul 21, 2022

virtual texture for unity

C# 189 35 Updated Sep 9, 2019

Graphics Research for Unity Scriptable Render Pipeline.

C# 269 33 Updated Aug 27, 2025

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,529 135 Updated May 29, 2022

πŸŒ‹πŸ––πŸ½ PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!

C++ 106 6 Updated Oct 4, 2024

A Physically Based Vulkan Renderer.

C++ 34 4 Updated Feb 5, 2026

C++ Vulkan real time renderer.

C++ 59 6 Updated Aug 1, 2021
C++ 11 Updated Feb 4, 2026

A simple forward render pipeline for graphics study.

C# 88 12 Updated Apr 9, 2023

Collection of OpenGL snippets and examples

C 8 3 Updated Dec 14, 2018

My personal Vulkan renderer

C++ 1,834 147 Updated Feb 5, 2026

Physical based rendering with Vulkan using glTF 2.0 models

C++ 1,152 138 Updated Aug 17, 2025
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