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Implementing a simple Twine battle system in Glitch. This battle system, Twine Fray, has several features:

  • random probability of an enemy appearing
  • progressively healthier enemies (enemy health is determined by player score)
  • random probability of enemy being more vulnerable to punch or kick
  • allows the player to select an attack
  • market in which player can purchase health and more powerful weapons
  • HTML5 audio embedded in the title screen

alt text

How To Use Glitch To Edit Twine

Create new passages like this:
<tw-passagedata name="My New Passage"> Passage text </tw-passagedata>

Add links:
Add links [[like this]] just like a normal Twine game

Note:
Your starting passage must have pid="1" or else Twine doesn't know where to start the story. For example, <tw-passagedata name="My Start Passage" pid="1" > Passage text </tw-passagedata>

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A battle system for Twine

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