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Character shading practice demo of Granblue Fantacy Relink (碧蓝幻想Relink)

HLSL 13 6 Updated Apr 25, 2025

Procedural/Dynamic Grass for Unity URP

C# 335 44 Updated Mar 5, 2025

Mesh triangle reduction using quadrics

C 1,680 252 Updated Jul 28, 2024

Mesh simplification for Unity.

C# 1,959 297 Updated Feb 14, 2024

This series will take you on a journey from the fundamentals of NLP and Computer Vision to the cutting edge of Vision-Language Models.

Jupyter Notebook 1,157 102 Updated Jan 23, 2025

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,783 316 Updated Nov 28, 2025

Disassembly of Pokémon Red/Blue

Assembly 4,497 1,152 Updated Dec 15, 2025

the resources I use to learn computer science in my spare time

4,507 405 Updated Feb 14, 2023

FFT-based ocean-wave rendering, implemented in Godot

C# 2,583 130 Updated Apr 29, 2025

Modern toy DirectX 12 renderer

C++ 166 5 Updated Oct 25, 2024

The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity

C# 970 153 Updated Dec 22, 2025

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,629 2,130 Updated Nov 26, 2025

glTF Sample Models

Mathematica 3,431 1,343 Updated Dec 22, 2023

Dopefolio 🔥 - Portfolio Template for Developers 🚀

HTML 3,668 820 Updated Oct 26, 2024
110 11 Updated Jul 26, 2025
C++ 93 14 Updated Feb 18, 2025

The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity

C# 1,567 169 Updated Dec 17, 2025

Unreal Engine Sky Atmosphere Rendering Technique

C++ 785 73 Updated Sep 11, 2022

Light probe generation and BRDF authoring for physically based shading.

C++ 809 114 Updated Aug 18, 2021

Feature-rich shaders for avatars

ShaderLab 1,313 147 Updated Oct 29, 2025

An example of a large number of animated background objects.

C# 6 4 Updated Apr 15, 2024

Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

C# 1,170 78 Updated Sep 15, 2025

My recreation of CS2's responsive smoke grenades in Unity

C# 244 26 Updated May 30, 2023
TypeScript 1 Updated Aug 11, 2022

A transport for Mirror using Steam / Steamworks.NET

C# 380 36 Updated Jul 22, 2025

Steamworks wrapper for Unity / C#

C# 3,322 418 Updated Dec 24, 2025

entt, mathmatics project

C++ 8 1 Updated Jan 12, 2024

Stable Diffusion web UI

Python 159,295 29,629 Updated Dec 18, 2025

A latent text-to-image diffusion model

Jupyter Notebook 72,064 10,547 Updated Jun 18, 2024

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 5,418 709 Updated Dec 24, 2025
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