Jason Rohrer
jasonrohrer
Since 2004, I have designed, programmed, and released 18 games, including Passage, Sleep Is Death, and The Castle Doctrine. Working on One Hour One Life.
New Hampshire, USA
Jan C. Borchardt
jancborchardt
Design, community & co-founder
@nextcloud @tosdr @opensourcedesign @opensourcediversity Intersectional feminist
@Nextcloud & @opensourcedesign Currently Munich