Repository navigation
Expand file tree
/
Copy pathchangelog.txt
More file actions
292 lines (292 loc) · 14.4 KB
/
Copy pathchangelog.txt
File metadata and controls
292 lines (292 loc) · 14.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
---------------------------------------------------------------------------------------------------
Version: 1.2.2
Date: 2022-07-30
Info:
- Update by Xorimuth
Bugfixes:
- Fixed ripples and splashes not being created
- Fixed hovercraft-collision colliding with water, which caused drifting over water to not work. This was particularly apparent when drifting over a land/water border
- Fixed trains colliding with walls (https://mods.factorio.com/mod/Hovercrafts/discussion/6181b19499129db2c2577a89)
- Fixed missing missile turret locale
Compatibility:
- Fixed not being able to walk through SE pipes (https://mods.factorio.com/mod/Hovercrafts/discussion/61b19c0e7a19f2772f5262e8)
- Fixed SE core miners not being able to be placed on core seams
- Stopped using a hardcoded collision mask (layer-14) which could cause compatibility issues with mods that use the same mask for something else
Optimization:
- Improved performance by caching mod settings and installed mod list (https://mods.factorio.com/mod/Hovercrafts/discussion/61f5ca1f1f7f35bd94096d0b)
---------------------------------------------------------------------------------------------------
Version: 1.2.1
Date: 2021-12-07
Compatibility:
- Fixed compatibility with IR2 + Krastorio2.
- Fixed startup crash when Armor Plating was on.
---------------------------------------------------------------------------------------------------
Version: 1.2.0
Date: 2021-12-07
Info:
- Update by snouz
Visuals:
- Redone stabilized hovercraft visuals (from scratch). Un-mirrored.
- Added color mask to hovercrafts.
- Turret improved and size adjusted to match HD/LD resolutions.
- New HD shadow, including turret shadow.
- Improved water reflection.
- Adjusted light position.
- New technology icons.
- New icons.
- New mod thumbnail.
Bugfixes:
- Fixed dependency to Laser Tanks. Removed dependency to deprecated Electric Vehicles.
- Fixed hovercrafts getting stuck in cliffs and rocks.
Compatibility:
- Added Industrial Revolution fuel compatibility (thanks to daniels1989).
- Added Larger Lamps compatibility (thanks to daniels1989).
Optimization:
- Images optimized.
- Files sorted.
- Code factorised.
---------------------------------------------------------------------------------------------------
Version: 1.1.1
Date: 2021-01-09
Changes:
- Updated missile turret with highres version (Massive thanks to Kamsta99!)
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 2020-11-29
Changes:
- Updated for Factorio version 1.1.0
Bugfixes:
- Resolved an issue involving the laser hovercraft weapon charger not working as intended
---------------------------------------------------------------------------------------------------
Version: 1.0.3
Date: 2020-09-14
Changes:
- Resolved hovercraft not colliding with other hovercraft
- Resolved hovercraft colliding with landmines which also resolved a conflict with the mod Teleporters
- Resolved a conflict with the mod Train tunnels
---------------------------------------------------------------------------------------------------
Version: 1.0.2
Date: 2020-08-25
Changes:
- Actually included the changes intended for 1.0.1(My bad)
- Resolved some minor issues caused in mod version 0.18.19
- Added mod check for "justgo" support to resolve an issue with the mod "Quick Item Search"
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 2020-08-25
Changes:
- Added the lamp to the list of entities the hovercrafts shouldn't collide with
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 2020-08-14
Changes:
- Updated for Factorio version 1.0.0
---------------------------------------------------------------------------------------------------
Version: 0.18.25
Date: 2020-07-22
Bugfixes:
- Resolved an issue involving Schallfalke's Transport group mod
Changes:
- Missilecraft: Increased rocket launcher turret range (30 to 36)
- Missilecraft: Reduced rocket launcher turret cooldown (300 to 120)
---------------------------------------------------------------------------------------------------
Version: 0.18.24
Date: 2020-07-18
Bugfixes:
- Resolved an issue involving the recently added icon mipmaps
Locale:
- Updated Russian translation (Thanks Va7ya)
---------------------------------------------------------------------------------------------------
Version: 0.18.23
Date: 2020-07-06
Bugfixes:
- Resolved an issue with logistic robots crashing into trains
---------------------------------------------------------------------------------------------------
Version: 0.18.22
Date: 2020-07-05
Bugfixes:
- Resolved an issue regarding mod check for the lcraft weapon charger
---------------------------------------------------------------------------------------------------
Version: 0.18.21
Date: 2020-07-05
Bugfixes:
- Reworked drifting so you should no longer get stuck in cliffs
- Fix conflict with lovely_santa's Train constuction site mod
Changes:
- General
- Added compatibility for Bob's vehicle equipment mod
- Added support for lovely_santa's Train construction site mod's transport-logistics tab
- Lasercraft: Added unique ammo charger for laser hovercraft's laser gun
---------------------------------------------------------------------------------------------------
Version: 0.18.20
Date: 2020-02-03
Bugfixes:
- Added support for "Just go!"
- The collision box of the hovercraft won't kill you anymore when the hovercraft crashes
---------------------------------------------------------------------------------------------------
Version: 0.18.19
Date: 2020-01-26
Bugfixes:
- Reworked drifting collision checks
- Added custom remnants
Known Issues:
- You can only exit the vehicle when it came to a full stop
- Hovercrafts won't collide with each other
- You might die if you go too fast without a shield and the vehicle explodes
---------------------------------------------------------------------------------------------------
Version: 0.17.18
Date: 2019-11-28
Bugfixes:
- Reverted the implemented collision mask changes (Will revisit after holidays. Happy Thanksgiving!)
---------------------------------------------------------------------------------------------------
Version: 0.17.17
Date: 2019-11-27
Bugfixes:
- Implemented collision mask improvements (Thanks PyroFire)
Locale:
- Added Russian translation (Thanks Va7ya)
---------------------------------------------------------------------------------------------------
Version: 0.17.16
Date: 2019-10-18
Bugfixes:
- Added compatibility with Rampant
- Added compatibility with Industrial Revolution
---------------------------------------------------------------------------------------------------
Version: 0.17.15
Date: 2019-06-21
Bugfixes:
- Resolved an issue caused by entity name changes and saved games
---------------------------------------------------------------------------------------------------
Version: 0.17.14
Date: 2019-06-19
Changes:
- Added startup settings to disable/enable each hovercraft individually (except the standard hovercraft)
- Balanced resistances to be more in line with recent changes
- Missilecraft: Added collision immuntiy to rocks
- Lasercraft: Added support for Mod: Laser Tanks option to disable electric motors
- Lasercraft: Added collision immuntiy to rocks and trees
- Extra high voltage transformer: Decreased the dimensions (2x4 to 2x3)
---------------------------------------------------------------------------------------------------
Version: 0.17.13
Date: 2019-05-22
Changes:
- Improved mod requirements
- Clarified hovercraft drifting setting description warning
- Electric hovercraft and the extra high voltage transformer require either Electric Vehicles Lib: Reborn or Laser Tanks to be enabled
- Lasercraft: Requires only Laser Tanks to be enabled
---------------------------------------------------------------------------------------------------
Version: 0.17.12
Date: 2019-05-21
Changes:
- Added support for Schallfalke's Transport group mod
---------------------------------------------------------------------------------------------------
Version: 0.17.11
Date: 2019-05-17
Changes:
- Merged extra high voltage transformer tech into electric hovercraft tech
- Added support for armor plating. Recipes now requires armor plates
- Extra high voltage transformer: Added an energy capacity of 200MJ
- Extra high voltage transformer: Removed recipe ingredient (processing unit)
- Extra high voltage transformer: Added recipe ingredient (Battery mk2 equipment)
- Extra high voltage transformer: Doubled Recipe ingredient requirement (Lubricant)
---------------------------------------------------------------------------------------------------
Version: 0.17.10
Date: 2019-05-17
Changes:
- Set Extra high capacity transformer as the only usuable transformer in the electric and laser hovercraft
Bugfixes:
- Resolved an issue which caused a non-recoverable error
---------------------------------------------------------------------------------------------------
Version: 0.17.09
Date: 2019-05-16
Changes:
- Corrected a spelling error in the extra high voltage transformer's item description
- Added an electric hovercraft armed with a laser for use with Laser Tanks
- Added drifting to the hovercrafts (Credit Ownlyme)
- Added a runtime global option to enable/disable hovercraft drifting (Enabled by default)
- Corrected an issue with the splash animation (Credit Ownlyme)
- Electric hovercraft: Reduced the equipment grid (10x10 to 8x8)
- Missilecraft: Increased health (1000 to 1200)
- Missilecraft: Removed recipe ingredient (Steel plate)
- Missilecraft: Added recipe ingredient (Advanced circuit)
- Missilecraft: Doubled recipe ingredient requirements (Gun turret and Rocket launcher)
- Missilecraft: Reduced the missile launcher's rate of fire (50 to 300)
---------------------------------------------------------------------------------------------------
Version: 0.17.08
Date: 2019-05-08
Changes:
- Added support for Vortik's mod, Armor Plating
- Added startup setting to enable equipment grid to the hovercraft and missilecraft
- Added startup setting to change the dimensions of the hovercraft's and missilecraft's equipment grid if they are enabled
- Added support for PiteR's mod, Electric Vehicles Reborn
- Changed the entity, item, and technology descriptions
---------------------------------------------------------------------------------------------------
Version: 0.17.07
Date: 2019-05-04
Changes:
- Removed all dependency of Electric Vehicles: Reborn for electric hovercraft. Now only requires Electric Vehicles Lib: Reborn
---------------------------------------------------------------------------------------------------
Version: 0.17.06
Date: 2019-05-02
Changes:
- Updated for 0.17.35 API changes
Bugfixes:
- Resolved an issue with the electric hovercraft's water splash
---------------------------------------------------------------------------------------------------
Version: 0.17.05
Date: 2019-05-01
Bugfixes:
- Resolved a conflict between Hovercrafts, Canelbuilder17, and Bob's character classes (Thanks Bobingabout)
---------------------------------------------------------------------------------------------------
Version: 0.17.04
Date: 2019-04-25
Changes:
- Merged extra high voltage transformer tech into electric hovercraft tech
- Hovercraft: Removed tech requirement (Engine and plastics)
- Hovercraft: Added tech requirement (Effectivity module, speed module, and chemical science pack)
- Hovercraft: Added tech ingredient (chemical science pack)
- Electric hovercraft: Removed tech requirement (Extra high voltage transformer tech and speed module 3)
- Electric hovercraft: Added tech requirement (Advanced electronics 2 and low density structure)
- Electric hovercraft: Removed tech ingredient (Miltary science pack and production science pack)
- Missilecraft: Removed tech requirement (Miltary 3)
- Missilecraft: Added tech requirement (Turrets and rocketry)
---------------------------------------------------------------------------------------------------
Version: 0.17.03
Date: 2019-04-19
Changes:
- Added turning while not moving
- Reduced turning radius
- Changed recipes
- Hovercraft: Increased speed (161 to 187)
- Hovercraft: Increased health (250 to 500)
- Electric hovercraft: Reduced speed (268 to 216)
- Electric hovercraft: Reduced health (1000 to 250)
- Missilecraft: Reduced speed (161 to 115)
- Missilecraft: Increased health (500 to 1000)
Bugfixes:
- Resolved an issue with the electric hovercraft's equipment grid losing equipment when picked up
---------------------------------------------------------------------------------------------------
Version: 0.17.02
Date: 2019-03-29
Changes:
- Improved braking for hovercraft and missilecraft
- Decrease mining time for hovercraft and missilecraft
Bugfixes:
- Resolved an issue with the remote.call function causing a non-recoverable error
---------------------------------------------------------------------------------------------------
Version: 0.17.01
Date: 2019-03-28
Changes:
- Updated electric hovercraft recipe and tech to be more balanced
- Improved electric hovercraft's braking
- Fixed changelog
Features:
- Added Extra high voltage transformer for use with electric hovercraft due to extra high power requirements not supported by lower tier transformers
---------------------------------------------------------------------------------------------------
Version: 0.17.00
Date: 2019-03-27
Changes:
- Updated to Factorio 0.17
- Added thumbnail
- Added an electric hovercraft for use with Electric Vehicles: Reborn
- Added optional dependencies for both: Electric Vehicles: Reborn and Electric Vehicles Lib: Reborn