- Yorkshire, UK
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14:29
(UTC +01:00) - https://www.makerhacks.com
- @chrisgarrett
- https://retrogamecoders.com
- @chrisg.com
- @makerhacks@oldbytes.space
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Command your Commodore C64 Ultimate from the terminal. npm install -g @jeffsand/c64
Extensions for XC-BASIC that handle IO routines and more!
Collection of resources for emulator developers
A complete Space Invaders and Intel 8080 emulator.
Commodore VIC20: Software Sprite Stack library using modern 6502 assembler
A fork of Simon Holdsworth's JtyOne JavaScript Emulator (of the Sinclair ZX81.)
Community Maintained Image of ArkOS for the RetroBox Console / Game Station / Game Consoie R35S / R36S / PowKiddy RGB20S
Commodore 64 toolchain using agents and Google Gemini 3 to develop assembler code for the Commodore 64. This project demonstrates a workflow where AI models can write, debug, and even playtest 6510…
A pure Python MLX90640 driver
A python script for an MLX90640/MLX90641 thermal imaging camera on the Raspberry Pi.
A ZX Spectrum Next framework to make video games.
A Java framework for building highly customizable PETSCII-enabled BBS, accessible from Commodore 64/128
Python Commodore BBS multi-client
Experimenting with the Pimoroni HyperPixel2r round touch display for Raspberry Pi.
ROM Emulator for the Amstrad CPC. Using a Pi Pico
Remotely send .PRG files to C64 Ultimate (and 1541u compatible protocols using the REST API)
Diagnostics program for the Amstrad CPC.
MCP server for the Ultimate 64 series mainboards and cartridges
cc65 library for accessing the DOS and network functions of the Ultimate II+ cartridge and Ultimate 64 motherboard
Example source code for Youtube series "Amiga Hardware Programming in C"
One-stop Visual Studio Code Extension to compile, debug and profile Amiga C/C++ programs compiled by the bundled gcc 14.2 with the bundled WinUAE/FS-UAE.
Interface Z80 with machine language monitor running on Arduino
Tools for creating files for the ZX Spectrum Next
ZX Spectrum BASIC conversion tooling (specific support for NextBASIC)
ZX Spectrum Next demo demonstrating creating .NEX files in the Zeus Assembler