Stars
Step-by-step optimization of CUDA SGEMM
linux内核学习资料:200+经典内核文章,100+内核论文,50+内核项目,500+内核面试题,80+内核视频
Compare and test GPU programming frameworks
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Repository containing common 3D test models in original format with original source if known and obj mesh
计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
Yet another game engine group project.
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A fast single-producer, single-consumer lock-free queue for C++
🌟 Wiki of OI / ICPC for everyone. (某大型游戏线上攻略,内含炫酷算术魔法)
A brief computer graphics / rendering course
CMake 教程 Modern-CMake 的简体中文翻译,中文版 Gitbook :https://modern-cmake-cn.github.io/Modern-CMake-zh_CN/ Chinese(simplified) translation of famous cmake tutorial Modern CMake. GitHub Pages : https://modern…
Sourcetrail - free and open-source interactive source explorer
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
Event-driven network library for multi-threaded Linux server in C++11
An all-in-one toolkit for LeagueClient. Gathering power 🚀.
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
高频量化交易平台 C++ Trade Platform for quant developer 【浮生着甚苦奔忙,量化之路阻且长。 行行代码凝心血,十年辛苦不寻常】