Dump of some parts of BOCW using Atian Call of Duty Tools, please create an issue on the tools directory if you find a strange decompiled code.
All the dumped files are using the correct name, if a file name is unknown, the file is put in the hashed/[pool] directory. (where [pool] is the file origin)
- cells starting with a
#are hashed. an empty cell with a#are empty hashed cells - cells starting with a
?are from unknown types.
Pools dumped:
| name | id | path |
|---|---|---|
| aitype | 56 | /tables/aitype/ |
| rawfile | 59 | / |
| rawfilepreproc | 60 | / |
| rawtextfile | 61 | / |
| stringtable | 63 | / |
| ddl | 66 | /ddl/ |
| scriptparsetree | 68 | / |
| script_using | 70 | /tables/usings/common/ |
| script_using_cp | 71 | /tables/usings/cp/ |
| script_using_mp | 72 | /tables/usings/mp/ |
| script_using_wz | 73 | /tables/usings/wz/ |
| script_using_zm | 74 | /tables/usings/zm/ |
| keyvaluepairs | 75 | /tables/keyvaluepairs/ |
| scriptbundle | 87 | /scriptbundle/ |
| bgcache | 109 | /tables/bgcache/ |