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Serverless weather globe rendering ECMWF forecasts in browser using WebGPU
nw_wrld is an event-driven sequencer for triggering visuals using web technologies. It enables users to scale up audiovisual compositions for prototyping, demos, exhibitions, and live performances.…
A clean-room implementation of the Shazam audio fingerprinting algorithm in Go, featuring a custom DSP pipeline, combinatorial hashing, and a React frontend.
Fully documented source code for the classic game The Sentinel on the BBC Micro
My personal Obsidian vault template. A bottom-up approach to note-taking and organizing things I am interested in.
Adds raytraced audio to Godot
Open source geospatial analysis for large-scale data sets with kepler.gl, DuckDB, and charts. Alternative to CARTO, ArcGIS Online, Foursquare Geospatial Platform, Felt, Maptable.
A small Music Tracker that is meant to be run from a CLI on many platforms
Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine
Code and explanation for all the models/technologies used in the ComputerPhile MikeBot video
A repository for experiments with LLMs and Deno.
A Chip-8 emulator written in Odin, from scratch without copy-pasting code from other. the main goal is learning
Implementation of pseudo RYB color conversions derived from Johannes Itten's color wheel.
This repository contains all the files and tools needed to build custom oscillators and effects for the prologue synthesizer.
C# command line tool to manage virtual desktops in Windows 10
modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)
Caldera data set from Call of Duty®: Warzone™
Simple mind mapping software built with Electron
Blender based editor for scenes, meshes, and more in first-party N64 games