Stars
🤗 Diffusers: State-of-the-art diffusion models for image, video, and audio generation in PyTorch.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
mimalloc is a compact general purpose allocator with excellent performance.
Newton Dynamics is an integrated solution for real time simulation of physics environments.
3D C++ Game Engine - yet another open source game engine
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A simple and easy-to-use library to enjoy videogames programming
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
The *cutest* framework out there for creating 2D games in C++!
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
Build retro games using WebAssembly for a fantasy console.
Open source c++ skeletal animation library and toolset
Main development repository for Rigs of Rods soft-body physics simulator
Mesh optimization library that makes meshes smaller and faster to render