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45 tips for getting the most out of Claude Code, from basics to advanced - includes a custom status line script, cutting the system prompt in half, using Gemini CLI as Claude Code's minion, and Cla…
A minimal, secure Python interpreter written in Rust for use by AI
AI agent toolkit: coding agent CLI, unified LLM API, TUI & web UI libraries, Slack bot, vLLM pods
practice made claude perfect
💫 Toolkit to help you get started with Spec-Driven Development
12 Lessons to Get Started Building AI Agents
WinRing0 is a hardware access library for Windows.
A static reimplementation of the C++ STL (no dynamic memory allocations).
A curated list of awesome C/C++ performance optimization resources: talks, articles, books, libraries, tools, sites, blogs. Inspired by awesome.
ChatDBG - AI-assisted debugging. Uses AI to answer 'why'
Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
The most over-engineered C++ assertion library
Advanced shading language for production GI renderers
A collection of primarily graphics programming focused blog posts.
Extract Metal functions from .metallib files.
Dagor Engine and Tools source code from Gaijin Games KFT
A native, user-mode, multi-process, graphical debugger.
Project Exodus - Unity to Unreal scene/project transfer tool.
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.