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A systematic approach to creating better documentation.
The main repository for the FidelityFX SDK.
Model Predictive Path Integral Control using isaacgym for rollouts, gpu-accelerated
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
Flax Engine – multi-platform 3D game engine
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
ICEY: A new API for the Robot Operating System (ROS) 2 for modern asynchronous programming using C++ 20's async/await
Neovim setup to work with ROS 2 Humble in Ubuntu 22.04.
nvim-ros2 is a simple lua plugin that adds useful features to enhance your development workflow while developing ROS 2 modules.
KitchenOwl is a self-hosted grocery list and recipe manager. The backend is made with Flask and the frontend with Flutter. Easily add items to your shopping list before you go shopping. You can als…
Official Anytype client for MacOS, Linux, and Windows
Virtual whiteboard for sketching hand-drawn like diagrams
Ratada is a 3D simulation environment for Micromouse robots based on Gazebo and ROS2.
A robotics focused addon for Blender that converts Blender scenes to SDF files
Export Fusion 360 designs to SDF (Simulation Description Format)
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
A robotics focused addon for Blender that creates collision geometry and SDF files.