Stars
A collection of helpful resources for writing games in C and OpenGL.
Header only tiny wavefront .obj loader in pure C99
SD.Next: All-in-one WebUI for AI generative image and video creation
A refreshingly simple data-driven game engine built in Rust
Start each new terminal session with a thought-provoking reminder of the time you have to make the most of your life!
A simple and easy-to-use library to enjoy videogames programming
jless is a command-line JSON viewer designed for reading, exploring, and searching through JSON data.
Automatically export GitHub Actions Workflow run logs to popular cloud storage solutions like Amazon S3, Azure Blob Storage, and Google Cloud Storage
Ray tracing examples and tutorials using VK_KHR_ray_tracing
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
A single-header ANSI C immediate mode cross-platform GUI library
Procedural Noise Shader Routines compatible with WebGL
🔆 A React abstraction for the LGL Raycaster
Wave Function Collapse library in C, plus a command-line tool
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
An enterprise-class UI design language and React UI library
Unity 2020 scene with a material showing ray marching