makes games, game engines
- Brooklyn, NY
- aaronsee.media
- @acgaudette
Eduardo Bart
edubart
Open source developer, creator of Nelua programming language, developer of game engines, online games, emulators and blockchain tech.
Alejandro Almarza
almartson
Software Engineer | Gameplay Programmer || Unreal Engine | Unity3D || X.R. || Educational video games,
tutorials and entertainment apps for Mobile, PC and Web
Andrew Kelley
andrewrk
Lead developer & president of Zig Software Foundation
@ziglang Portland, Oregon
Laurent Le Brun
laurentlb
Ex-Google, ex-Bazel. Designer of Starlark. Creator of Shader-Minifier. Demoscener (Ctrl-Alt-Test).
Munich, Germany
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Kristoffer Grönlund
krig
I have moved my code to https://git.liten.app/krig .
Don't fall for the AI hype bullshit that Microsoft is ruining Github with. Rage against the machine.
zi ran Sweden
Graham Wihlidal
gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
@EpicGames Edmonton, Alberta. Canada
Branimir Karadžić
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Ian Horswill
ianhorswill
I teach computer science at Northwestern University and do research on game AI and interactive narrative.
Northwestern University Chicago, IL
Martin Cohen
martincohen
Indie programmer (mostly C, Lua), musician, designer & artist.
Prague, Czech republic
Rodrigo Braz Monteiro
amzeratul
Videogame programmer since 1997. CTO @ Chucklefish. Working on a game engine called Halley. Technical Director on Witchbrook. Co-founder of @Aegisub.
Chucklefish United Kingdom
Antonio Mallia
amallia
I am currently building something new. Past Staff Research Scientist at Pinecone, applied Scientist on the AGI team at Amazon. Ph.D. from New York University.
Stealth San Francisco
Sam Sartor
samsartor
Sam works on nasty graphics problems with Pieter Peers, when not playing fiddle music or skiing. Pytorch in the office, Rustacean at home.
Denver, CO
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