Stars
Software Renderer for Final Fantasy Tactics Maps
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
C99, header-only framework for games and multimedia applications
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
An attempt to understand how DOOM engine works
The technical implementation guide for the tri-departmental price transparency rule.
Software rendering engine with PBR. Built from scratch on C++.
Converts Final Fantasy Tactics Map data to OBJ format.
NeXTSTEP-like desktop environment for Linux
Export Django monitoring metrics for Prometheus.io